Blender Git Commits

Blender Git "master" branch commits.

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Revision 38b3660 by Tom Musgrove
March 11, 2006, 02:44 (GMT)
==bug fix==

3773 - toolbox function name of 'select - non-triangles/quads'

changed to 'select - non-triangle/quad faces'

for clarity (user expected it to select verts and edges from the name)
Revision 04ce5e8 by Ken Hughes
March 11, 2006, 01:17 (GMT)


Bugfix: Object.link() was not correctly handling object/datablock material
counting, causing "Error Totblock" messages on exit due to memory not being
freed. Added a call to test_object_materials() after the new data is linked.
Revision 93c3a6f by Ken Hughes
March 11, 2006, 01:14 (GMT)


Bugfix #3898: Scene.unlink() was not decrementing the datablock user count.
March 10, 2006, 22:50 (GMT)
==SCons==

* Small CVS surgery, winblender_scons.rc renamed to winblender.rcscons on repository
and change also in this SConscript. In case it was not yet clear as why there is a second
resource file with the same icons: the SCons RES() function needs the paths to be able
to generate the proper resource object. Change suggested by Joseph Eagar to prevent
problems with the Makefiles.
Revision c35e842 by Ken Hughes
March 10, 2006, 21:39 (GMT)


===Python API===
Additions to BezTriple API: complete get/set access to all BezTriple settings
(knot and handles points, handle types, tilt/alfa, hide, weight and selection
status).
Revision 2a4dc76 by Ken Hughes
March 10, 2006, 21:05 (GMT)


Bugfix #3895: Call to PyString_FromString() wasn't being Py_DECREF()'ed,
causing a memory leak.
March 10, 2006, 20:47 (GMT)
==SCons==

+ Joseph Eagar provided a patch that re-enables the application icon for Blender. Hurray!
March 10, 2006, 20:11 (GMT)
==SCons==

* change CCFLAGS to CXXFLAGS and CFLAGS to CCFLAGS to be better
for SCons
- removed old cruft from ancient system
March 10, 2006, 19:49 (GMT)
fix for bug 3970
.
March 10, 2006, 19:47 (GMT)
fix bug 3970
.
March 10, 2006, 18:52 (GMT)
fix for bug 3970
.
March 10, 2006, 02:55 (GMT)
Fixed a mistake where the hrad/tail radius UI numinput didnt check weather the bobne was connected before using the parents tail value for its head.
March 9, 2006, 23:48 (GMT)
==SCons==
* if you all look to the left, you won't see that on the right BF_PRIORITYLIST
was spelled BF_PRIORITY_LIST twice.
March 9, 2006, 22:50 (GMT)
Vectorblur fix:

To be able to make good masks, it is important to separate the non moving
pixels from the moving ones. With fixes I did 2 weeks ago, a floating
point inaccuracy causes speed vectors to be not always zero perfectly...
and the masks to get badly shaped.

It was clearly visible on moving objects over a non-moving background.
Current commit includes minimal threshold to force speed to zero. Images
are nice and smooth again. :)

Bad:
http://www.blender.org/bf/vb1.jpg
Good again:
http://www.blender.org/bf/vb2.jpg
March 9, 2006, 22:44 (GMT)
-> Path Select Tool
Rewrote path select tool to use binary heap implementation from BLI_heap.h. Incredible speedup! Thanks to Brecht for the tip.
March 9, 2006, 22:05 (GMT)
Commit from campbell of march 5 crashes when no object was active and you
do a move to layer...
Revision 72d92b6 by Tom Musgrove
March 9, 2006, 20:14 (GMT)
==compile fix==

ffmpeg compile fix for cygwin by Peter
Revision a95362f by Mika Saari
March 9, 2006, 16:57 (GMT)
Fixed bug "Bug Tracker item #3988", where <builtin> TTF (datatoc_bfont_ttf)
wasn't handled as UTF-8 font but like normal <builtin> font. This caused
Blender to crash.
March 9, 2006, 15:56 (GMT)
Uncommitted change of Campbell 9 days ago... the rest of the logic
editor now screws up... smells like a bug in alignment code, will need
to be checked on.

(Campbell: you sure checked the buttons before committing this? ;)
March 9, 2006, 15:18 (GMT)
Improved CTRL+G grouping menu; it now offers a choice to add to any
existing group, using a 2nd menu.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021