Blender Git Commits

Blender Git "master" branch commits.

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Revision aeffb12 by Ken Hughes
January 17, 2006, 06:18 (GMT)


==Python API==
Added Mesh.Modes() function, which allows scripts to get/set the selection
mode settings for meshes. This was necessary in order for the mesh tools
such as triangulate, remove doubles, etc., to work properly.
January 17, 2006, 06:14 (GMT)
Fixed a problem with non mesh objects
Stopped seams from tearing away with xclip enabled.
Revision cfdf71b by Ken Hughes
January 17, 2006, 06:12 (GMT)


Patches submitted by Michael Reimpell to get/set relative key selection, and
to get the current value of the IPO shape key. There are still some issues
to discuss as to whether methods/attributes should be used and what they
should be named, but this will (or should) be addressed in the upcoming API
rewrite.
January 16, 2006, 22:27 (GMT)
after much suffering, got GE build and work almost cleanly on Os X
(with make, need to confirm with scons)

after cleaning the changes are in fact minimal, but the situation
is still quite a bit hackish.

Game engine coders, there is also quite a number of warnings that
need to be fixed.

current situation is that everything seems to work, but GLSL shaders
spew a lot of errors on console and blender may crash on exit when
a GLSL shader was used. ARB stuff works fine.
Revision 4734a2d by Tom Musgrove
January 16, 2006, 21:42 (GMT)
==python scripts==
updated version of bevel center by Loic Berthe
January 16, 2006, 21:28 (GMT)

Fix for useing with modifiers, dosent check for subsurf flag when copying vgroups.
Leaves all new objects selected.
Faster and cleaner operation- naming etc.
Revision eb83960 by Matt Ebb
January 16, 2006, 20:11 (GMT)
* commented the version number check for empty display types so they are properly read on current files. This can be uncommented before this is released (a la camera stuff last time)
January 16, 2006, 19:34 (GMT)
fixed a runtime problem with stl container usage, as reported on bf-committers mailing list
January 16, 2006, 17:55 (GMT)
clean up some warnings in bpy code
January 16, 2006, 16:37 (GMT)
* added missing file
- for some reason mesh_data types file was not in project
January 16, 2006, 16:34 (GMT)
*fixes global redefinitions
- added some extern keywords
January 16, 2006, 11:57 (GMT)
Alligned bone pose copy buttons (noticed in orange screenshot)
Also found that Proportional edit button starts allign but dosent end align. Didnt chgange incase this is intended??
Take a look header_view3d.c:4390
Revision 3c40b2a by Matt Ebb
January 16, 2006, 11:27 (GMT)
* Tiny tweak to button alignment after Campbell's commit.

Campbell, most of the changes you made seem ok, but you do have to be careful since it's not just about looking good, it's also about grouping things meaningfully. We did some thoughts on more concrete guidelines for this here: http://mediawiki.blender.org/index.php/BlenderDev/UIAlignRulesGuides
January 16, 2006, 06:33 (GMT)
Added user interface to OBJ import.
With options.
('Material (*.mtl)', IMPORT_MTL, 'Imports material settings and images from the obj's .mtl file'),
('All *.obj's in dir', IMPORT_DIR, 'Import all obj files in this dir (avoid overlapping data with "Create scene")'),
('Create scene', IMPORT_NEW_SCENE, 'Imports each obj into its own scene, named from the file'),
'Geometry...',
('Edges', IMPORT_EDGES, 'Import faces with 2 verts as in edge'),
('Smooths all faces', IMPORT_SMOOTH_ALL, 'Smooth all faces even if they are not in a smoothing group'),
January 16, 2006, 05:28 (GMT)
Hopefully clear up the last of the obj import bugs.
* 8% speedup by using list comprehension.
* Slightly better smoothing group import.
* Handles bug in python that puts spaces before every line with 'rn' line endings.
January 16, 2006, 03:51 (GMT)
BPython:

- minor: added missing theme options (bone_solid, bone_pose, strip,
strip_select) to Blender.Window.Theme and also updated accordingly
(version info) the script that saves themes as scripts and the module's
doc.
Revision df3fd05 by Ken Hughes
January 16, 2006, 02:06 (GMT)


Fixed Window.Editmode(0) so that it only calls undo_push_mesh() when
U.undosteps is nonzero. Also added optional parameter to avoid pushing
undo info alltogether if desired.
Revision 9137d36 by Tom Musgrove
January 15, 2006, 20:05 (GMT)
==python scripts==
slight bug fix update to ply importer by Bruce Merry
January 15, 2006, 17:56 (GMT)
In fixing for negative indicies I broke positive indicies. Fixed. not helped by the fact the files I had for testing were 32 and 70 meg..
ALso modified the MTL loader for Object.Get's new ValueError.
- Should be good for release now.
Revision 4f916b3 by Ken Hughes
January 15, 2006, 17:14 (GMT)


Removed printfs in setPoints(), add proper exception handling.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021