Revision a91f7ff by Ton Roosendaal November 19, 2004, 22:44 (GMT) |
Bugreports keep coming in... including real bad one. - Deformed mesh didnt give correct 'orco' anymore on render - Mesh editmode, "Separate loose parts", crash on empty mesh (no verts) - Global undo; buttons sending redraw events gave extra undo push called "Make single user or local". That latter was wrong event handling for REDRAW event, harmless, until now :) First one is a real showstopper... bah! |
Revision fe50974 by Wouter van Heyst November 18, 2004, 15:39 (GMT) |
bump version to 2.35a for scons |
Revision 7532928 by Ton Roosendaal November 18, 2004, 15:16 (GMT) |
Upped version for "make release" to 2.35a Added release log text file |
Revision 6306090 by Ton Roosendaal November 18, 2004, 14:35 (GMT) |
Fix for bug #forgot Edge rotate tool didn't copy face material and smoothing flags. |
Revision a0de0d0 by Ton Roosendaal November 18, 2004, 14:34 (GMT) |
Made view3d "home" and "local view" and "zoom to selection" (dot key) doing all the same. The latter two didnt take aspect ratio of windows into account |
Revision b0db81b by Ton Roosendaal November 18, 2004, 14:32 (GMT) |
Bug fix #1833 Switching to oops from outliner didn't call a view2d checking, needed because oops uses different matrix methods than outliner. |
Revision e696cdf by Ton Roosendaal November 18, 2004, 13:58 (GMT) |
Bug fix for #1835 Found out the conversion functions for indices <-> framebuffer only went up to 18 bits, making selection in zbuffer-select (or vpaint/faceselect even) not work on large datasets. Provided you have 24 bits display, of course. This limit was just dangling in the code since long ago... modern times eh! |
Revision c7d8c44 by Alfredo de Greef November 18, 2004, 05:22 (GMT) |
In plugin mode, blender's zbuffer will now also be filled, so it can be used with the zblur plugin for faster dof (or other seq.plugins that need the zbuffer). I don't think the conversion to a blender zbuffer value is quite correct, but at least it does produce usable results for zblur without too much differences with the blender render (at least not for the short tests that I could do in this short time...) |
Revision 53d5850 by Alfredo de Greef November 18, 2004, 01:50 (GMT) |
Material TexFace mode support was still not quite correct, didn't work for objects that used faces having same image but not the same material. |
Revision cefd1b2 by Ton Roosendaal November 17, 2004, 17:15 (GMT) |
Three bugfixes from tracker; - Nurbs objects didnt render ray-transp. Was caused by 1) wrong normal calc and 2) quads with vertices on same locations. Solved it with nice code that checks illegal quads and turns them into triangles - Made 'physics engine' variable SUMO default - Typo in toolbox fix; cyclic isn't F but C |
Revision 32c95cc by Ton Roosendaal November 16, 2004, 15:08 (GMT) |
Three bugfixes, as reported on release; - loopselect doesnt work proper with vertices outside window - outliner crash on script select (potential showstopper...) - make curve parent menu, press ESC, crashed blender All minimal changes in code. no new development, promised! |
Revision 1e7370c by Nathan Letwory November 14, 2004, 20:37 (GMT) |
Buildinfo would give player instead of dynamic |
Revision 0440523 by Nathan Letwory November 14, 2004, 20:31 (GMT) |
bump version to 2.35 for scons |
Revision 8f3d644 by Ton Roosendaal November 14, 2004, 17:45 (GMT) |
Splash size reduced with real jpg (previous was tga) |
Revision cf1c76a by Ton Roosendaal November 14, 2004, 17:16 (GMT) |
- 2.35 splash - Version code set to 2.35 |
Revision 78df823 by Ton Roosendaal November 14, 2004, 17:15 (GMT) |
Upped version to 235 |
Revision c42d415 by Ton Roosendaal November 14, 2004, 16:19 (GMT) |
Bugfix #1796 On undo (CTRL+Z) the flag 'save_over' was set, which caused the F2 and CTRL+S save to not show "untitled.blend" but last saved file |
Revision 0444ae2 by Ton Roosendaal November 14, 2004, 16:06 (GMT) |
Localview fix of 2 hours ago created dependency with bad level calls... removed calling function from src/ and added the few lines in readfile.c |
November 14, 2004, 14:38 (GMT) |
New outliner icon |
Revision cd7b789 by JLuc Peuriere November 14, 2004, 14:38 (GMT) |
more conservative default build options for OS X O3 works thought on my system, but should not be set on reference releases |
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