Revision 0d4300e by Daniel Dunbar March 20, 2004, 22:06 (GMT) |
- added object_apply_deform, removed lt_applyflag global |
March 18, 2004, 15:06 (GMT) |
Douglas Bischoff's fix for OSX (removing the spaces from link_env.Append link_env.Append (LINKFLAGS=' -framework Carbon') is now link_env.Append (LINKFLAGS='-framework') link_env.Append (LINKFLAGS='Carbon') Kent |
Revision 1f61dc3 by Joseph Gilbert March 18, 2004, 11:57 (GMT) |
- rendering documentation adding for the python scene module |
Revision 2baab83 by Michel Selten March 17, 2004, 13:18 (GMT) |
SCons updates * A little environment cleanup. |
Revision 67ccc51 by Nathan Letwory March 16, 2004, 21:45 (GMT) |
- [SCONS] Adding the creation of an Object Browser database (Source browser in MSVC6) when building a debug binary. This is contributed by Jonathan Harris. I paste here his comments for further reference: MSVC will open the database automatically when you debug blender.exe. The database needs to be explicitly closed before rebuilding by removing it from the MSVC7 "Solution Explorer" window. Add it back after the build. TODO: .sbr intermediate files are created in the build tree. These should be removed by a clean but aren't. |
Revision 48d2ea1 by Michel Selten March 16, 2004, 18:43 (GMT) |
SCons updates * Removed win32 specific stuff from the SConscript in makesdna/intern. This stuff is obsolete after yesterdays update. |
Revision 90d179f by Michel Selten March 15, 2004, 19:55 (GMT) |
SCons updates * Added the following flags to config.opts: - PYTHON_LINKFLAGS - PLATFORM_LIBS - PLATFORM_LIBPATH - PLATFORM_LINKFLAGS Backup your original config.opts file and run scons again to get these new options. * Use freetype-config instead of pkg-config for determining the freetype2 flags. * The new PYTHON_LINKFLAGS now enable the dynamic linking on Linux and possibly other platforms as well. This should resolve all linking problems reported to the mailing lists. (At least for Linux, I can't test other platforms). |
Revision 127e57d by Joseph Gilbert March 15, 2004, 00:43 (GMT) |
-bug fix: matrix_item callback now returns rows from a matrix as in previous API implementation (exmple: ob.getMatrix()[0]) |
Revision 6c650c5 by Chris Want March 14, 2004, 21:21 (GMT) |
Fixed issues surrounding the increased vertex limit: * Created a MESH_MAX_VERTS macro in DNA_mesh_types.h * fixed vert limit for converting displistmesh ==> mesh * fixed vert limit when doing boolean operations |
Revision 807db2e by Daniel Dunbar March 14, 2004, 21:21 (GMT) |
- redundant code killing for MFaceInt removal |
Revision dd3c9c0 by Chris Want March 14, 2004, 21:00 (GMT) |
Removed the struct MFaceInt from DNA_mesh_types.h (by the recommendation of zr). This struct was never written to file and the new 'int based' MFace can be used in it's place. Some removal of redundant code could perhaps be done now (I didn't do any though, just "s/MFaceInt/MFace/"). |
Revision a91ef3f by Chris Want March 14, 2004, 19:19 (GMT) |
Change an AUTOSPACE to ME_AUTOSPACE to comply with the new naming convention. |
Revision 16e90d5 by Daniel Dunbar March 14, 2004, 16:59 (GMT) |
- replaced AUTOSPACE define with {ME_,CU_,MB_}AUTOSPACE, different objects shouldn't share flags this way (still sharing of other mesh flags in renderer... ickity pickity, but I'm not fixing now) - removed some unnecessary uses of DNA_mesh_types.h |
Revision 59b5ac8 by Joseph Gilbert March 14, 2004, 02:08 (GMT) |
-update to msvc7 for render module |
Revision 363cf11e by Joseph Gilbert March 14, 2004, 02:08 (GMT) |
-update to msvc6 for render module |
Revision d99a495 by Joseph Gilbert March 14, 2004, 02:07 (GMT) |
-update to sconscript for render module |
Revision c0966e3 by Joseph Gilbert March 14, 2004, 02:06 (GMT) |
- new files sceneRender.c/.h - added new rendering module as part of the existing scene module - support for individual scene rendering - support for yafray rendering |
Revision 332c6c3 by Johnny Matthews March 12, 2004, 21:09 (GMT) |
Added Vertex loop select to the toolbox in editmode. Johnny Matthews (guitarGeek) |
Revision 421d8ba by Johnny Matthews March 12, 2004, 20:58 (GMT) |
Added a non-proportional mode to loopcut: Short usage info: In loopcut mode after selecting a 'reference edge' and you are selecting the % to cut press p to toggle non-proportional mode. the base side of the reference edge will be indicated by a large pink vertex. This is the side that 0% is calculated from and the side that the non-proportional cut will mimic. To change the side of the base, press the Fkey The header has always shown the % of the cut, but now in non-proportional mode, it will show the distance from the base side of the loop. It will also show which cut mode you are currently in. |
Revision 7e5f2c2 by Joseph Gilbert March 11, 2004, 12:23 (GMT) |
- fixed a few setattr calls to use tuple parsing - bug reported by Alfredo de Greef |
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