Blender Git Commits

Blender Git "master" branch commits.

Page: 5515 / 5574

October 28, 2003, 07:15 (GMT)

Missing feature: Snap menu was not available in editmode.

Fixed compiler warning about ambiguous else in TKEY block.
October 28, 2003, 03:08 (GMT)
mostly done for both toets.c and space.c

maybe a couple of odd cases here and there. I'll be cleaning tomorrow.
October 28, 2003, 00:29 (GMT)
Exppython:
- Small fix in NMesh.c
- Updates to ipo related methods in Camera, World and Material
- Doc updates
October 27, 2003, 23:55 (GMT)
Hotkey fixes for space.c

renaming mirrormesh to mirrormenu and added to the hotkey M in editmode (Layer move no longer works in edit mode)
Revision 9c54e95 by guignot
October 27, 2003, 21:50 (GMT)
Updated documentation for the getCurves function.
October 27, 2003, 16:13 (GMT)
- fixed very very old but in TOG button (it didnt check the values
correctly for deciding whether its pressed or not
- added 'add new' buttons to material & texture menus
is done by std_lib buttons in headerbuttons.c, now only for this.
doing it for ipowindow, sound, etc. has some weird consequences, save
that for later
- verified usage of 'setting2' color for databuttons only
October 27, 2003, 13:32 (GMT)
- included glitch patch from Desoto:
the 'copy/paste' icons in Materials editor are drawn on fixed location
now.
October 27, 2003, 13:23 (GMT)
- added a 'collapse pulldown' icon to all headers that have it
- narrowed the space icon takes, looks pretty
- the status (pulldown or not) is now stored locally per window, it was
global flag in user settings.
October 27, 2003, 00:03 (GMT)
Changed Knife cursor in windows back to an arrow, since cross is "normal" cursor.
October 26, 2003, 23:47 (GMT)
- fixed this nasty selection problem, i hope for good!
- problem was in limiting the abuse of frontbuffer drawing as happended
a lot in 2.28 and older. the less the better...
- bug was not registering a curarea->win_swap=FRONT_OK, to indicate there
was only drawn in frontbuffer
- cleaned up calls further, and made sure it doesnt draw 1 vertex too many!
also means it works better with selecting in solid drawmode now, check!
October 26, 2003, 21:22 (GMT)
Added K Menu for Loop Select, Loop Cut, and Knife tools.
Revision cd0e042 by guignot
October 26, 2003, 21:22 (GMT)
Update of the documentation files for the new IPO functions
October 26, 2003, 21:09 (GMT)
- fixed printing in headers (during modes) for when there is no header...
(uhh.. i mean, then it doesnt print!)
- put back axis icon of 3d win to left/bottom corner.
it was only moved for tests with an extended header to the left...
October 26, 2003, 20:45 (GMT)
- restored default one 'solid' light
- subsurd level '0' is possible again.
however; it was changed to '1' because convert-to-mesh crashes. the
subsurf code doesnt give a result when level is '0', causing the convert
routines to either crash, or deliver empty mesh...
I added a warning in the convert routine now, and dont do anything then.
- changed all glFlush() in glFinish() in editobject.c, which seems to be
the right magical call to show frontbuffer drawing.
Revision cfa4858 by guignot
October 26, 2003, 16:54 (GMT)
added a new function : getCurve(string) allowing access to an ipo curve from its name.
Revision 6b1b9c1 by guignot
October 26, 2003, 16:51 (GMT)
iaccess to the IPOs of a Camera, a World, or of a Material
October 26, 2003, 08:58 (GMT)
- removed a debug printf().
October 26, 2003, 06:03 (GMT)
Exppython:
- Added "Radio" to Material modes
- Fixed bug in bone.getParent (bug report on blender.org py forum)
- Added more types to object.shareFrom (method to share obdata)
- Added nmesh.get/setMaxSmoothAngle and nmesh.get/setSubDivLevels
- Updated NMesh doc
October 26, 2003, 04:18 (GMT)
Mirror now works with all types of data
Fixes the different type of center for Mirror
Rename mirrormesh to mirrormenu

I'm looking for a hotkey for that. Will talk about it tomorrow during the meeting
October 25, 2003, 23:57 (GMT)
- new menu type; with icon support!
(the one you make with uIDefBut(..., MENU, ...)
add a %i<nr> to the string, and the item gets <nr> as icon.
- added this to the 'mode' selectors in 3dwin and ipowin
- cleaned up code for modeselector pup... that was a bad ass one! :)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021