Blender Git Commits

Blender Git "sculpt-dev" branch commits.

Page: 32 / 56

March 17, 2021, 00:20 (GMT)
Face Sets Topology: Add repeat last and default keymap
March 16, 2021, 23:07 (GMT)
Sculpt Poly Loop: Move poly loop code to its own file
March 16, 2021, 22:46 (GMT)
Sculpt Poly Loop: refactor poly loop code for reusability
March 16, 2021, 22:17 (GMT)
Face Sets Topology: Initial working version
March 16, 2021, 21:48 (GMT)
Face Sets Topology: Initial loop iteration implementation (one side only)
March 16, 2021, 21:28 (GMT)
Face Sets Topology: Initial edge loop detection
March 16, 2021, 21:03 (GMT)
Face Sets Topology: Initial commit
March 16, 2021, 20:25 (GMT)
Cleanup: Clang format
March 16, 2021, 20:24 (GMT)
Sculpt IPMask: Working exec callback for scripts
March 16, 2021, 20:05 (GMT)
Sculpt IPMask: Refactor filter initialization
March 16, 2021, 19:45 (GMT)
Sculpt IPMask: Add direction property to the filter
March 16, 2021, 19:42 (GMT)
Sculpt IPMask: Start implementing exec callback
March 16, 2021, 19:26 (GMT)
Sculpt IPMask: Fix memory leak in step compute
March 16, 2021, 19:00 (GMT)
Merge branch 'master' into sculpt-dev
March 14, 2021, 20:15 (GMT)
Sculpt: Apply latest clang-format changes to the branch
March 14, 2021, 20:14 (GMT)
Merge branch 'master' into sculpt-dev
March 14, 2021, 20:14 (GMT)
Cleanup: Clang format
March 14, 2021, 20:14 (GMT)
Sculpt: Fair all by tangency mode for face set edit
March 12, 2021, 20:57 (GMT)
Merge branch 'master' into sculpt-dev
March 12, 2021, 15:51 (GMT)
Merge branch 'master' into sculpt-dev
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021