Blender Git Commits

Blender Git "sculpt-dev" branch commits.

Page: 41 / 56

February 7, 2021, 16:53 (GMT)
Sculpt Expand: Enable gradient when enabling brush gradient
February 7, 2021, 16:49 (GMT)
Merge branch 'master' into sculpt-dev
February 7, 2021, 16:45 (GMT)
Sculpt: fix pose and expand floodfill initial vertex
February 7, 2021, 16:42 (GMT)
Sculpt: Boundary circle deformation mode
February 5, 2021, 20:59 (GMT)
Cleanup: clang format
February 5, 2021, 19:44 (GMT)
Fix elastic deform surface falloff crashing or breaking geometry
February 5, 2021, 19:33 (GMT)
Rename random per component to random per loose part
February 5, 2021, 19:31 (GMT)
Fix const warning
February 5, 2021, 19:31 (GMT)
Remove unused variable
February 5, 2021, 19:30 (GMT)
Fix crash in versioning code
February 5, 2021, 19:23 (GMT)
Merge branch 'master' into sculpt-dev
February 4, 2021, 18:06 (GMT)
Merge branch 'master' into sculpt-dev
February 4, 2021, 15:46 (GMT)
Merge branch 'master' into sculpt-dev
February 3, 2021, 20:08 (GMT)
Merge branch 'master' into sculpt-dev
February 3, 2021, 18:26 (GMT)
Sculpt Expand: Enable repeat events for loop count increase/decrease
February 3, 2021, 17:49 (GMT)
Sculpt Expand: fix topology recursion and flood fill
February 3, 2021, 16:03 (GMT)
Merge branch 'master' into sculpt-dev
February 3, 2021, 00:26 (GMT)
Cleanup: Clang format
February 3, 2021, 00:25 (GMT)
Sculpt: Init Face Sets by Face Sets boundary
February 3, 2021, 00:12 (GMT)
Sculpt Expand: Add Expand to the keymap by default
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021