June 16, 2012, 06:30 (GMT) |
* adds touch type to the window manager * mild refactoring of ghost code |
June 14, 2012, 21:51 (GMT) |
Fix for MinGW compiler |
June 13, 2012, 19:51 (GMT) |
Convirting GE to the new matrix stack manager. Still, there is some clean up to do like remove glMatrixMode (because stack needs to be in correct matrix mode for old stack code) Also, most gpuOrtho must be replaced with gpuLoadOrtho This commit also contains GLES code for shaders, which later will be better integrated. |
June 13, 2012, 16:21 (GMT) |
Update support for Android Fake GL switches: #include REAL_GL_MODE #include FAKE_GL_MODE In not GLES mode, they are defined as "***/empty.h" |
June 12, 2012, 23:00 (GMT) |
* adds kEventTouch to GHOST_EventPrinter's switch statement * mild cleanup |
June 12, 2012, 21:32 (GMT) |
Fix for Z-buffer on OpenGL ES 2.0 Linux Probably other stuff should be enabled as well (later) |
June 12, 2012, 21:26 (GMT) |
Adding gpuOrtho, gpuFrustum, gpuLookAt and respective functions to math_matrix.c gpuLoad*** just writes the matrix to the stack instead of multiplying mat4_look_from_origin is loosly based on Mesa implemintation |
June 11, 2012, 23:03 (GMT) |
* MSVC and MinGW-w64 should work at the same level as MinGW now. * Eeek, fixed the code that dealt with figuring out what type of touch occurred. |
June 11, 2012, 19:41 (GMT) |
* Adds touch type to GHOST * Adds touch event structure to GHOST (not fully implemented) * Adds generalization of Windows system touch for MinGW and beginnings of support for MinGW-w64 and MSVC |
June 8, 2012, 07:15 (GMT) |
warning fixes GPU_immediate.h: casting a pointer directly to a GLboolean and a complaint about how I wrote GPU_SAFE_RETURN text_draw.c: uninitialized and unused variables. also some style changes |
June 8, 2012, 04:53 (GMT) |
missing argument to BLF_draw_lock |
June 7, 2012, 20:11 (GMT) |
missed files |
June 7, 2012, 20:09 (GMT) |
For some reason BLF_draw_font is very sensitive to every little change I make. |
June 7, 2012, 19:56 (GMT) |
Default alpha for GLubyte is 255, not 1 (!) |
June 7, 2012, 15:25 (GMT) |
fixed some macro wierdness (always use parenthesis). The other changes are just formatting |
June 7, 2012, 13:18 (GMT) |
more strict checking and logging WITH_GPU_SAFETY + window manager ported to use gpu compatibility layer + fixes to blenfont to work with stricter gpu safety |
June 7, 2012, 09:29 (GMT) |
Fixed unbalaned Format/Unformat and removed dead references to GLU |
June 6, 2012, 20:01 (GMT) |
Fixed bug Function takes m1, m3, m2 instead of m1, m2, m3 |
June 6, 2012, 17:18 (GMT) |
workaround for font color was not quite right |
June 6, 2012, 17:11 (GMT) |
On linux files are case sensitive |
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