September 15, 2016, 18:03 (GMT) |
Merge branch 'master' into soc-2016-pbvh-painting |
September 13, 2016, 23:47 (GMT) |
Merge branch 'soc-2016-pbvh-painting' of git.blender.org:blender into soc-2016-pbvh-painting |
September 13, 2016, 23:47 (GMT) |
Refactoring |
September 13, 2016, 12:13 (GMT) |
Cleanup: Reduce diff from master (mostly emty lines...). |
September 13, 2016, 12:05 (GMT) |
Merge branch 'master' into soc-2016-pbvh-painting |
September 13, 2016, 06:49 (GMT) |
Merge branch 'master' into soc-2016-pbvh-painting |
September 13, 2016, 06:04 (GMT) |
Fixed pen sensitivity bug. |
September 3, 2016, 18:55 (GMT) |
Merge branch 'master' into soc-2016-pbvh-painting |
September 3, 2016, 18:21 (GMT) |
Got foreground-background colors working with vertex paint. |
September 3, 2016, 09:41 (GMT) |
Forgot to update smudge and blur callbacks. |
September 3, 2016, 09:26 (GMT) |
Sped up initial vertex paint click. Something after vertex paint done event is still slow. |
August 24, 2016, 00:18 (GMT) |
Fixed paint_intern.h header. |
August 23, 2016, 17:30 (GMT) |
Made average color arrays cleaner. |
August 19, 2016, 19:09 (GMT) |
Merge branch 'master' into soc-2016-pbvh-painting |
August 19, 2016, 19:08 (GMT) |
Removed unnecessary debug code. Forgot to remove some old code. |
August 16, 2016, 01:27 (GMT) |
Fixed spray mode in vertex paint. |
August 16, 2016, 01:09 (GMT) |
Merge branch 'master' into soc-2016-pbvh-painting |
August 13, 2016, 22:53 (GMT) |
refactored some more. This commit also contains texture mode implementation in vertex paint. |
August 13, 2016, 21:20 (GMT) |
more refactoring. Removed OpenMP flags since the multithreading support isn't really OpenMP. |
August 12, 2016, 21:45 (GMT) |
Got texture paint working with PBVH painting. |
|