Blender Git Statistics -> Branches -> soc-2016-pbvh-painting
"Soc-2016-pbvh-painting" branch
Total commits : 142
Total committers : 3
First Commit : May 23, 2016
Latest Commit : September 28, 2017
Commits by Month
Date | Number of Commits | |
---|---|---|
September, 2017 | 10 | |
August, 2017 | 0 | |
July, 2017 | 0 | |
June, 2017 | 0 | |
May, 2017 | 0 | |
April, 2017 | 35 | |
March, 2017 | 0 | |
February, 2017 | 0 | |
January, 2017 | 1 | |
December, 2016 | 7 | |
November, 2016 | 5 | |
October, 2016 | 0 | |
September, 2016 | 13 | |
August, 2016 | 17 | |
July, 2016 | 21 | |
June, 2016 | 24 | |
May, 2016 | 9 |
Committers
Author | Number of Commits |
---|---|
Nathan Vollmer | 89 |
Campbell Barton | 35 |
Bastien Montagne | 18 |
Popular Files
Filename | Total Edits |
---|---|
paint_vertex.c | 85 |
sculpt_intern.h | 26 |
sculpt.c | 24 |
BKE_paint.h | 17 |
paint.c | 17 |
paint_intern.h | 12 |
space_view3d_toolbar.py | 10 |
BKE_pbvh.h | 8 |
pbvh.c | 8 |
versioning_defaults.c | 5 |
Latest commits
September 28, 2017, 04:48 (GMT) |
Merge branch 'master' into soc-2016-pbvh-painting |
September 27, 2017, 11:34 (GMT) |
Cleanup: unused function |
September 27, 2017, 05:38 (GMT) |
Cleanup: move accumulation structs out of sculpt-session These were over-allocated to the size of all pbvh nodes. Now only allocate as-needed, using the total number of nodes under the brush. |
September 27, 2017, 04:56 (GMT) |
Avoid redundant vert->loop->vert topology lookup This is only needed for vertex colors, vertices store their own weights, so this is redundant. |
September 27, 2017, 04:42 (GMT) |
Cleanup: split vert/weight paint into separate members - Remove unused previous wpaint/vpaint struct members. - Avoid allocating arrays when they aren't used. |
September 27, 2017, 01:41 (GMT) |
Resolve bug w/ non-airbrush weight-paint blending Instead of clamping the max-weight (which locked the value at 1.0), Store the initial weight and maximum strength used for painting. Repaint only with a higher strength, using the initial weight. |
September 27, 2017, 01:13 (GMT) |
Merge branch 'master' into soc-2016-pbvh-painting |
September 27, 2017, 00:52 (GMT) |
Use BLI_math rounding function, replace sqrtl w/ sqrtf |
September 27, 2017, 00:52 (GMT) |
Cleanup: use shorter uchar, uint type names |
September 27, 2017, 00:03 (GMT) |
Merge branch 'master' into soc-2016-pbvh-painting |
April 25, 2017, 10:02 (GMT) |
Merge branch 'master' into soc-2016-pbvh-painting |
April 13, 2017, 01:44 (GMT) |
Move BKE_pbvh_get_num_nodes out of node-access functions Also use regular return |
April 13, 2017, 01:33 (GMT) |
Merge branch 'master' into soc-2016-pbvh-painting |
April 12, 2017, 16:49 (GMT) |
Rename Smudge to Smear since we already call this smear in image editor |
April 12, 2017, 16:33 (GMT) |
Merge branch 'master' into soc-2016-pbvh-painting |
April 12, 2017, 15:20 (GMT) |
Fix crash when use_group_restrict is disabled |
April 12, 2017, 14:58 (GMT) |
Move SculptBrushTest initialization out of loop There is no need to run this every iteration. |
April 12, 2017, 14:55 (GMT) |
Make vertex index assignment shorter |
April 12, 2017, 14:47 (GMT) |
Move view_dot > 0.0 checks to first possible location |
April 12, 2017, 14:37 (GMT) |
Don't create vertex groups when reading weights |
MiikaHweb - Blender Git Statistics v1.06