Blender Git Commits

Blender Git "soc-2019-adaptive-cloth" branch commits.

Page: 5 / 8

July 18, 2019, 07:12 (GMT)
Cloth: initial steps towards dynamic remeshing
July 17, 2019, 16:44 (GMT)
Cloth: support individual vertex sizing

This is important to proceed forward with dynamic remeshing.
July 17, 2019, 16:05 (GMT)
Cloth: change sizing to be a mapping between BMVert and ClothSizing

This is done to allow dynamic remeshing to work properly. It needs individual vertex sizing.
July 17, 2019, 10:22 (GMT)
Cloth: fix bug in sewing

v5v1 may not always exist (eg. cube with loose edges when triangulated can have different triangulation, may not be perfectly mirrored). This is now taken into account.
July 16, 2019, 19:18 (GMT)
Cloth: fix compilation error

"count" was a global variable which caused an error while compiling on Windows with Ninja, switched to using local variable.
July 16, 2019, 18:55 (GMT)
Cloth: close to finishing implementation for sewing
July 15, 2019, 18:43 (GMT)
Cloth: initial steps for adaptive sewing
July 14, 2019, 17:29 (GMT)
Cloth: flags support for new vertices
July 14, 2019, 17:26 (GMT)
Cloth: boundary test for collapse edges
July 12, 2019, 07:03 (GMT)
Cloth: fix rare bug by updating normals before triangulation

This was a rare bug when face normals doesn't match the calculated face normal of the BMesh triangulate function. Simple fix by updating the normals before the triangulation.
July 12, 2019, 06:54 (GMT)
Cloth: update_active_faces ensures no duplication of faces
July 12, 2019, 06:32 (GMT)
Cloth: convert bad_edges in split edges to vector<>
July 12, 2019, 05:35 (GMT)
Cloth: better implementation for updating active_faces
July 10, 2019, 13:32 (GMT)
Cloth: initial implementation of flip edges
July 10, 2019, 11:14 (GMT)
Cloth: fix rare infinite loop in split edges and some other issues
July 10, 2019, 11:03 (GMT)
Cloth: implemented independent edges
July 10, 2019, 10:56 (GMT)
Cloth: improve edge flip condition
July 10, 2019, 10:35 (GMT)
Cloth: find edges to flip is implemented
July 10, 2019, 06:57 (GMT)
Cloth: remove uv islands from bmesh
July 9, 2019, 15:23 (GMT)
Cloth: update default aspect ratio for better topology
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021