July 18, 2019, 07:12 (GMT) |
Cloth: initial steps towards dynamic remeshing |
July 17, 2019, 16:44 (GMT) |
Cloth: support individual vertex sizing This is important to proceed forward with dynamic remeshing. |
July 17, 2019, 16:05 (GMT) |
Cloth: change sizing to be a mapping between BMVert and ClothSizing This is done to allow dynamic remeshing to work properly. It needs individual vertex sizing. |
July 17, 2019, 10:22 (GMT) |
Cloth: fix bug in sewing v5v1 may not always exist (eg. cube with loose edges when triangulated can have different triangulation, may not be perfectly mirrored). This is now taken into account. |
July 16, 2019, 19:18 (GMT) |
Cloth: fix compilation error "count" was a global variable which caused an error while compiling on Windows with Ninja, switched to using local variable. |
July 16, 2019, 18:55 (GMT) |
Cloth: close to finishing implementation for sewing |
July 15, 2019, 18:43 (GMT) |
Cloth: initial steps for adaptive sewing |
July 14, 2019, 17:29 (GMT) |
Cloth: flags support for new vertices |
July 14, 2019, 17:26 (GMT) |
Cloth: boundary test for collapse edges |
July 12, 2019, 07:03 (GMT) |
Cloth: fix rare bug by updating normals before triangulation This was a rare bug when face normals doesn't match the calculated face normal of the BMesh triangulate function. Simple fix by updating the normals before the triangulation. |
July 12, 2019, 06:54 (GMT) |
Cloth: update_active_faces ensures no duplication of faces |
July 12, 2019, 06:32 (GMT) |
Cloth: convert bad_edges in split edges to vector<> |
July 12, 2019, 05:35 (GMT) |
Cloth: better implementation for updating active_faces |
July 10, 2019, 13:32 (GMT) |
Cloth: initial implementation of flip edges |
July 10, 2019, 11:14 (GMT) |
Cloth: fix rare infinite loop in split edges and some other issues |
July 10, 2019, 11:03 (GMT) |
Cloth: implemented independent edges |
July 10, 2019, 10:56 (GMT) |
Cloth: improve edge flip condition |
July 10, 2019, 10:35 (GMT) |
Cloth: find edges to flip is implemented |
July 10, 2019, 06:57 (GMT) |
Cloth: remove uv islands from bmesh |
July 9, 2019, 15:23 (GMT) |
Cloth: update default aspect ratio for better topology |
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