June 7, 2021, 14:59 (GMT) |
Fix T88899: `__file__` not set for `text.as_module()` |
June 7, 2021, 14:59 (GMT) |
LineArt: Fix edge clipping index error. Small bug that's causing edge count to be incorrect in final culled list, just being offset exactly 1 entry. Reviewed By: Sebastian Parborg (zeddb) Differential Revision: https://developer.blender.org/D11513 |
June 7, 2021, 14:59 (GMT) |
Limit Rotation: add an Euler Order option. Since Limit Rotation is based on Euler decomposition, it should allow specifying the order to use for the same reasons as Copy Rotation does, namely, if the bone uses Quaternion rotation for its animation channels, there is no way to choose the order for the constraint. Ref D9626 |
June 7, 2021, 14:59 (GMT) |
move Index node to input category |
June 7, 2021, 14:59 (GMT) |
Exact Boolean: fix last commit: pass an arg by reference instead of value. |
June 7, 2021, 14:59 (GMT) |
VSE: Remove seq->tmp usage from transform code This field was used for extend feature to get handle position of metastrip children. Since D9972 extend feature works only on meta strip itself, not it's children. So `SEQ_transform_get_left_handle_frame()` second argument is always false and can be removed. Another instance of `seq->tmp usage` is hack to distinguish strips to be shuffled, which is not covered by this patch. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D10321 |
June 7, 2021, 14:59 (GMT) |
improve add node group interface operator |
June 7, 2021, 14:59 (GMT) |
Cleanup: spelling in comments Also remove reference to function that never existed for adding `bNode`. |
June 7, 2021, 14:59 (GMT) |
use enum for socket types |
June 7, 2021, 14:59 (GMT) |
Cleanup: indentation |
June 7, 2021, 14:59 (GMT) |
support attribute node |
June 7, 2021, 14:59 (GMT) |
remove default modes |
June 7, 2021, 14:59 (GMT) |
update socket names |
June 7, 2021, 14:59 (GMT) |
Fix assert in gpencil_batches_ensure |
June 7, 2021, 14:59 (GMT) |
Exact Boolean: speed up when there are many separate components. Use bounding box tests quickly tell that two components cannot have a containment relation between each other. This change cut about 0.6s off a test with 25 big icospheres. |
June 7, 2021, 14:59 (GMT) |
Cleanup: unused argument |
June 7, 2021, 14:59 (GMT) |
Fix assert check in BLI_polyfill_beautify |
June 7, 2021, 14:59 (GMT) |
Cleanup: use ternary operator for icon argument |
June 7, 2021, 14:59 (GMT) |
Edit Mesh: partial updates for normal and face tessellation This patch exposes functionality for performing partial mesh updates for normal calculation and face tessellation while transforming a mesh. The partial update data only needs to be generated once, afterwards the cached connectivity information can be reused (with the exception of changing proportional editing radius). Currently this is only used for transform, in the future it could be used for other operators as well as the transform panel. The best-case overall speedup while transforming geometry is about 1.45x since the time to update a small number of normals and faces is negligible. For an additional speedup partial face tessellation is multi-threaded, this gives ~15x speedup on my system (timing tessellation alone). Exact results depend on the number of CPU cores available. Ref D11494 Reviewed By: mano-wii |
June 7, 2021, 14:59 (GMT) |
Update Camera presets The (tracking) camera presets have not been updated in the last 7 or more years, so they are very outdated. I found it pointless to have a few specific camera models in the list and instead add the most commonly used sensor sizes/film sizes. This way the list is shorter, easier to maintain/becomes later outdated, and is more user friendly for most people who don't own any of the specific cameras. I added the Crop Factor to the Beginning of the name, so it gets sortet in the correct order and presets are easier to find based on the size. Reviewed By: #render_cycles, #motion_tracking, brecht, sergey Differential Revision: https://developer.blender.org/D10739 |
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