July 4, 2018, 14:01 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-eeveelightcache # Conflicts: # source/blender/draw/engines/eevee/eevee_lightprobes.c |
June 28, 2018, 13:54 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-eeveelightcache # Conflicts: # source/blender/gpu/GPU_texture.h # source/blender/gpu/intern/gpu_texture.c |
June 28, 2018, 13:53 (GMT) |
Eevee: LightCache: Write LightCache to File This patch does a few things for it to work. - It port some eevee's struct to DNA for them to be saved in the file. - Readback the result of the lightcache baking and store it in the scene struct. For small scenes, it's okayish to keep the data around in memory but a better approach would be to save it to disk. A standard reflection probe is more than 6 MB of data. Diffuse irradiance grids are relatively small compared to this. |
June 28, 2018, 13:31 (GMT) |
GPUTexture: Refactor to have more flexibility. New features: - Get mipmap level size from a texture. - Use explicit GPUDataFormat to specify how the input (or output) data is formated when uploading (or reading) texture data. - Can upload different mipmap level after base level. |
June 26, 2018, 10:37 (GMT) |
Eevee: LightCache: Fix crash when baking with render result window open |
June 26, 2018, 10:36 (GMT) |
Eevee: LightCache: Make render work with no lightcache This will only show the same thing as the viewport. It will not compute the actual cache on the fly. |
June 26, 2018, 09:43 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-eeveelightcache |
June 25, 2018, 16:32 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-eeveelightcache # Conflicts: # source/blender/draw/engines/eevee/eevee_render.c |
June 25, 2018, 16:31 (GMT) |
DRW: Codestyle: Add alias for accessing particular matrix in DRWMatrixState |
June 25, 2018, 16:16 (GMT) |
Eevee: LightCache: Add back visibility group. |
June 25, 2018, 15:41 (GMT) |
Eevee: Add back planar reflection. |
June 25, 2018, 15:39 (GMT) |
Fix warning |
June 25, 2018, 09:17 (GMT) |
DRW: Change gl_context_mutex type to TicketMutex This ensure the viewport is not locked indefinitely when rendering or baking. |
June 24, 2018, 22:15 (GMT) |
Eevee: Lookdev: Use own lightcache This makes possible to have different lookdev settings per viewport without rendering the environment constantly. |
June 24, 2018, 19:59 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-eeveelightcache |
June 24, 2018, 19:40 (GMT) |
Eevee: LightCache: Fix a warning, a mistake and two oversight |
June 24, 2018, 15:54 (GMT) |
Eevee: LightCache: Fix fbos created in wrong context. |
June 24, 2018, 15:53 (GMT) |
Eevee: Fix wrong function order |
June 24, 2018, 13:03 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-eeveelightcache |
June 23, 2018, 19:12 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-eeveelightcache |
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