Blender Git Commits

Blender Git "temp-fracture-modifier-2.8" branch commits.

Page: 108 / 135

October 9, 2014, 12:55 (GMT)
replaced rigidbody count function (avoiding 3 different loops over rigidbodies) and quiet some warnings
October 9, 2014, 11:52 (GMT)
cleanup: automatic code styling with uncrustify_clean.sh
October 8, 2014, 19:27 (GMT)
closed some memory leaks when calculating shard mass and after fracture (C++ cell struct)
October 8, 2014, 11:02 (GMT)
added new setting for fracturing with particle sources, in most cases you want to use the particle
birth coordinates as pointsource, but you can override this to get the coordinates of the current particle simulation state. But as the particle cache is kinda broken and shows wrong positions at beginning if simulation has been run before, this can lead to errors. Best practice is to keep this option enabled, only disable if you really need to !
October 8, 2014, 09:01 (GMT)
cleanup: removed unused code and quiet some warnings
October 7, 2014, 21:20 (GMT)
crash fix for fracturing with particles, missed proper initialization of voro++ interface struct (in case no computation takes place we need to zeroize the structs in the array though) and usage of particle_state instead of particle_birth coordinates, to be able to use particles not directly at birth position (after particle simulation has run a while)
October 7, 2014, 14:54 (GMT)
crash fix for: appending objects with fracture modifier from library blends without their respective scenes and attempting to fracture then to build up the modifier structures
October 6, 2014, 08:59 (GMT)
windows compile fix for inner shard unwrapping, used C99 standard array before there
October 5, 2014, 18:35 (GMT)
scons compiling fixes
October 5, 2014, 18:35 (GMT)
cleanup, removed old unused code (old access method with filepointer)
October 5, 2014, 13:54 (GMT)
rewrote access to voro++ to direct memory access, no file descriptors needed any more, needs test under win / mac as well
October 3, 2014, 15:41 (GMT)
Merge remote-tracking branch 'refs/remotes/origin/master' into fracture_modifier_oldsim

Conflicts:
source/blender/modifiers/SConscript
October 3, 2014, 14:38 (GMT)
forgot copying cluster count when copying modifier settings
October 3, 2014, 09:55 (GMT)
attempts to fix one small memleak in read_struct, but fail.... grrr where on earth this is supposed to be freed again ?
October 2, 2014, 16:33 (GMT)
set voronoi + boolean as default fracture algorithm
October 2, 2014, 14:33 (GMT)
quick fix: copy modifier settings when copying the object
October 2, 2014, 13:47 (GMT)
memory leak fixes while fracturing, but small leak while loading still present
October 1, 2014, 17:45 (GMT)
re-enabled a bullet(!) assertion which earlier caused frequent crashes in fracture modifier, its not acceptable to disable it (and probably wont help much, either)
September 30, 2014, 09:03 (GMT)
fix for compiler errors due to obviously missing includes
September 30, 2014, 09:02 (GMT)
pre-review cleanup part 2 (style, comment cleanup)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021