December 19, 2016, 09:49 (GMT) |
Iterator util function |
December 16, 2016, 15:04 (GMT) |
From review: curly brackets reinforcement (even though the other related functions are not following this rule ... How I miss a code refactor dev!) |
December 16, 2016, 15:03 (GMT) |
From review: move nodetree syncing of layers to util function |
December 16, 2016, 14:53 (GMT) |
From review: do_versions_after_linking skipped on undo |
December 16, 2016, 14:51 (GMT) |
From review: blo_do_versions_280_after_linking > blo_do_versions_after_linking_280 |
December 16, 2016, 14:50 (GMT) |
From review: use typedef for callbacks |
December 16, 2016, 13:46 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into render-layers |
December 13, 2016, 12:03 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into render-layers plus manual rna fixup |
December 12, 2016, 12:08 (GMT) |
unittest: test cleanup |
December 12, 2016, 11:56 (GMT) |
Layers: change the API so that we can run a function on every object of the scene use tag to make sure we call each object only once |
December 12, 2016, 11:12 (GMT) |
Scene copy (full or link) working for layers I'm using the flags in the objects instead of bases. |
December 12, 2016, 10:52 (GMT) |
scenelayer: unittest more granular, for debugging |
December 7, 2016, 17:19 (GMT) |
Unittest scene copy |
December 7, 2016, 14:37 (GMT) |
Unitest: doversion, write and read test for layers |
December 6, 2016, 18:17 (GMT) |
Fix new scenes should have a default renderlayer |
December 6, 2016, 18:13 (GMT) |
Fix all unfreed memory |
December 6, 2016, 15:37 (GMT) |
Final cleanup of read/write to have things in the right order (pure cosmetic) |
December 6, 2016, 15:20 (GMT) |
Fix write of nested LayerCollections (and DNA cleanup) |
December 6, 2016, 14:57 (GMT) |
Fix stupidest mistake (objects > filter_objects) |
December 6, 2016, 13:48 (GMT) |
Fixing writing objects |
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