April 9, 2018, 10:46 (GMT) |
Merge branch '28' into temp-object-multi-mode-xform-not-compiling |
April 9, 2018, 07:00 (GMT) |
Work in progress transform code |
April 9, 2018, 07:00 (GMT) |
Revert transform changes, in favor of more comprehensive ones |
April 7, 2018, 09:13 (GMT) |
Merge branch '28' into temp-object-multi-mode |
April 3, 2018, 12:57 (GMT) |
Undo support for multi edit-mode |
April 3, 2018, 12:34 (GMT) |
Merge branch '28' into temp-object-multi-mode |
March 22, 2018, 17:37 (GMT) |
Fix build (BLI_array_len/_count) |
March 19, 2018, 10:18 (GMT) |
Merge branch 'blender2.8' into temp-object-multi-mode |
March 19, 2018, 10:15 (GMT) |
Merge branch 'blender2.8' into temp-object-multi-mode |
March 14, 2018, 07:31 (GMT) |
Move layer utility functions into own file |
March 14, 2018, 07:17 (GMT) |
Merge branch '28' into temp-object-multi-mode |
March 14, 2018, 02:52 (GMT) |
Merge branch '28' into temp-object-multi-mode |
March 13, 2018, 16:06 (GMT) |
Filtering suppoert w/ BKE_view_layer_array_from_* Fixes mixing non active objects w/o UVs, when using UV tools/selection. |
March 13, 2018, 15:24 (GMT) |
Merge branch 'blender2.8' into temp-object-multi-mode |
March 13, 2018, 13:06 (GMT) |
Multi-edit-support for Select Linked Mesh |
March 13, 2018, 12:52 (GMT) |
Move to using arrays of objects/bases This avoids stepping over the same obdata multiple times for linked duplicates. Also support select-linked for UV editmode. |
March 13, 2018, 09:23 (GMT) |
Add array utilities for getting objects in mode |
March 13, 2018, 09:22 (GMT) |
Correct assert adding new object |
March 13, 2018, 09:16 (GMT) |
Fix assert entering edit mode w/ multiple objects |
March 13, 2018, 07:45 (GMT) |
Merge branch '28' into temp-object-multi-mode |
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