Blender Git Commits
January 18, 2021, 07:24 (GMT) |
UV: tweak face select behavior When the mouse cursor is inside the UV face, extend the selection threshold. This means when zoomed in, a face can always be selected when the cursor is inside it. In the case of multiple overlapping faces - the face with the closest center is used. |
January 18, 2021, 07:01 (GMT) |
Cleanup: move UvNearestHit.ob assignment in find nearest functions This makes it possible to pass multiple hit arguments. Also rename 'hit_final' to 'hit', since there are no longer a local 'hit' variable defined in these functions. |