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Blender Git "temp-uv-face-select-no-thresh-when-inside" branch commits.
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January 18, 2021, 7:24 (GMT) |
UV: tweak face select behavior When the mouse cursor is inside the UV face, extend the selection threshold. This means when zoomed in, a face can always be selected when the cursor is inside it. In the case of multiple overlapping faces - the face with the closest center is used. |
January 18, 2021, 7:1 (GMT) |
Cleanup: move UvNearestHit.ob assignment in find nearest functions This makes it possible to pass multiple hit arguments. Also rename 'hit_final' to 'hit', since there are no longer a local 'hit' variable defined in these functions. |