June 26, 2021, 00:10 (GMT) |
Sculpt Dyntopo: Fix memory corruption in dyntopo undo ss->active_XXX_index wasn't being handled properly. |
June 25, 2021, 22:04 (GMT) |
Dyntopo sculpt: add support for asan to mempool |
June 25, 2021, 18:49 (GMT) |
Sculpt Dyntopo: fix bug in dyntopo brush spacing. |
June 25, 2021, 06:50 (GMT) |
Sculpt dyntopo: * Got automasking to work with dyntopo properly. - AutomaskingCache->factor has been replaced with the new temp layer API (which works for all PBVH modes). - AutomaskingCache->factor is, however, only initialized for topology and face set boundary modes (if DynTopo is enabled) since it's probably better to calculate the rest dynamically in that case. * Fixed stats bug |
June 20, 2021, 22:58 (GMT) |
Merge branch 'master' into temp_bmesh_multires |
June 20, 2021, 06:54 (GMT) |
Sculpt dyntopo: Don't calculate curvature info in topology rake if curvature mode is not enabled. |
June 7, 2021, 23:57 (GMT) |
Merge branch 'master' into temp_bmesh_multires |
May 31, 2021, 17:53 (GMT) |
Dyntopo: do a little bit of code cleanup |
May 27, 2021, 21:30 (GMT) |
Fix implicit int error |
May 27, 2021, 19:15 (GMT) |
DynTopo: * Fixed failed patch reversion from a while ago * Also tweaked a few comments. |
May 24, 2021, 18:40 (GMT) |
DynTopo: Enable BLI_linklist_stack type checking for clang-cl and fix a few errors. |
May 24, 2021, 04:39 (GMT) |
Let's try that again. |
May 24, 2021, 04:34 (GMT) |
MIssed a flag in bli_strict_types.h |
May 24, 2021, 04:02 (GMT) |
DynTopo: Attempt to fix compiling on macos |
May 24, 2021, 03:52 (GMT) |
Fix one more strict flags violation |
May 24, 2021, 03:39 (GMT) |
* Added clang-cl support to BLI_strict_flags.h |
May 23, 2021, 23:11 (GMT) |
DynTopo: started refactoring pbvh drawing to handle customdata layers in a more generic (and maintainable) way. |
May 23, 2021, 21:30 (GMT) |
Merge branch 'master' into temp_bmesh_multires |
May 21, 2021, 00:59 (GMT) |
Dyntopo: Fix multires not setting pbvh->depth_limit |
May 19, 2021, 21:36 (GMT) |
Dyntopo * Got threaded mesh->bmesh conversion working (it's disabled pending further testing however). Note that SCULPT_dynamic_topology_enable_ex calls BKE_scene_graph_update_tagged, which in tests was adding ~1 second to conversion time for larger meshes. Do we need this call? |
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