Blender Git Commits
July 15, 2020, 11:43 (GMT) |
Merge branch 'master' into tmp-eevee-glsl-cleanup |
July 13, 2020, 13:57 (GMT) |
Fix broken shading in workbench |
July 13, 2020, 13:50 (GMT) |
EEVEE: Rename default_world_frag.glsl to lookdev_world_frag.glsl Also include cleanups of the world rendering logic. |
July 13, 2020, 13:50 (GMT) |
Fix undefined behavior with background alpha |
July 11, 2020, 12:43 (GMT) |
Cleanup: EEVEE: Remove unused IRRADIANCE_CUBEMAP |
July 11, 2020, 12:43 (GMT) |
Cleanup: EEVEE: Remove concentric samples. |
July 11, 2020, 12:43 (GMT) |
EEVEE: Split bsdf_common_lib.glsl into smaller files |
July 11, 2020, 12:43 (GMT) |
DRW: Put viewvecs calculation to view update This avoids code duplication between draw engines. |
July 11, 2020, 12:43 (GMT) |
Cleanup: Workbench: Remove own viewvecs |
July 11, 2020, 12:43 (GMT) |
Cleanup: EEVEE: Remove own viewvecs |