Blender Git Commits

Blender Git "tmp-widget-opti" branch commits.

May 25, 2020, 09:48 (GMT)
Merge branch 'master' into tmp-widget-opti

# Conflicts:
# source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl
May 17, 2020, 00:58 (GMT)
UI: Widget: Replace geometry by fragment shader drawing

This means all the antiailasing is done inside the fragment shader.

We use a Signed Distance Field to draw the 2D rounded boxes. This ensure
the best quality for AA.

This reduce the averge Batch for widget to 16 verts instead of ~600 and
reduce overshading a lot.

Theme Emboss alpha and tria alpha needs to be changed after this refactor.
May 15, 2020, 13:49 (GMT)
UI: Widget: Make emboss offset dependent of line width
May 15, 2020, 13:21 (GMT)
UI: Widgets: Reduce constants count in shader
May 15, 2020, 13:02 (GMT)
Cleanup: Put GPU_state_init inside gpu_state.c

Also put glDisable(GL_DITHER) in it since we don't even use it (but is
enabled by default).

Also leave GL_MULTISAMPLE on by default since it has no impact on non-MSAA
framebuffers.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021