August 28, 2020, 14:56 (GMT) |
Merge branch 'master' into uvimage-editor-drawing |
August 28, 2020, 14:56 (GMT) |
Use overlay grid |
August 28, 2020, 13:54 (GMT) |
Merge branch 'master' into uvimage-unavailability-grid |
August 28, 2020, 13:38 (GMT) |
Merge branch 'master' into uvimage-unavailability-grid |
August 28, 2020, 12:26 (GMT) |
Use overlay grid for unavailable image |
August 28, 2020, 11:23 (GMT) |
Merge branch 'master' into uvimage-editor-drawing |
August 26, 2020, 07:18 (GMT) |
Merge branch 'master' into uvimage-editor-drawing |
August 25, 2020, 13:10 (GMT) |
Removed incorrect comment |
August 25, 2020, 13:08 (GMT) |
Use full screen for repeat image |
August 25, 2020, 12:08 (GMT) |
Small tweaks to unavailability grid. * lower contrast, different curve |
August 25, 2020, 11:53 (GMT) |
Fixed colorspace conversion for TH_UV_SHADOW |
August 25, 2020, 11:00 (GMT) |
Don't draw shadows of all objects |
August 25, 2020, 10:01 (GMT) |
Merge branch 'master' into uvimage-editor-drawing |
August 25, 2020, 08:11 (GMT) |
Clamp uvs when not drawing repeat image |
August 25, 2020, 07:44 (GMT) |
Enabled framebuffer assert |
August 25, 2020, 07:32 (GMT) |
Added comment to `do_populate_loop` |
August 25, 2020, 07:26 (GMT) |
Renamed `image_gpu_texture_update` to `image_gpu_texture_get` |
August 25, 2020, 07:18 (GMT) |
Use madd instructions |
August 25, 2020, 07:18 (GMT) |
Merge branch 'master' into uvimage-editor-drawing |
August 24, 2020, 13:35 (GMT) |
Merge branch 'master' into uvimage-editor-drawing |
|