August 24, 2020, 13:35 (GMT) |
Fix: background rendering of tiled images |
August 24, 2020, 13:03 (GMT) |
Fix drawing render result This fix applies that the float-buffer isn't premultiplied for render results. What is strange. |
August 24, 2020, 11:40 (GMT) |
Merge branch 'master' into uvimage-editor-drawing |
August 24, 2020, 08:40 (GMT) |
Remove batch from edit_uv drawing |
August 24, 2020, 08:29 (GMT) |
ImageEngine: remove image_batches replaced by a matrix. |
August 24, 2020, 07:18 (GMT) |
Background: add color override back for transparent renders |
August 24, 2020, 06:54 (GMT) |
CleanUp: Removed unneeded code folding tags |
August 24, 2020, 06:48 (GMT) |
CleanUp: Rename image_shaders.c to image_shader.c |
August 24, 2020, 06:45 (GMT) |
CleanUp: Updated comments |
August 24, 2020, 06:43 (GMT) |
Cleanup: Renamed id to vedata |
August 24, 2020, 06:35 (GMT) |
Merge branch 'master' into uvimage-editor-drawing |
August 21, 2020, 09:13 (GMT) |
Use draw manager cursor |
August 21, 2020, 06:47 (GMT) |
Cleanup |
August 21, 2020, 06:14 (GMT) |
Merge branch 'master' into uvimage-editor-drawing |
August 20, 2020, 09:44 (GMT) |
Fix make outline color consistent |
August 20, 2020, 09:35 (GMT) |
Removed references to OVERLAY2D in defines |
August 20, 2020, 07:55 (GMT) |
Tag for redraw in compositor viewer operation. |
August 20, 2020, 05:50 (GMT) |
Merge branch 'master' into uvimage-editor-drawing |
August 19, 2020, 14:15 (GMT) |
Cleanup: Spelling |
August 19, 2020, 14:12 (GMT) |
Fix unavailable render |
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