August 19, 2020, 13:47 (GMT) |
Fix switching render layers + passes |
August 19, 2020, 13:12 (GMT) |
Use IMA_GPU_REFRESH |
August 19, 2020, 12:29 (GMT) |
Show UV/paint overlay when no image available |
August 19, 2020, 12:02 (GMT) |
Unavailable Texture Grid |
August 19, 2020, 08:30 (GMT) |
Fixed Area Stretching overlay |
August 19, 2020, 08:23 (GMT) |
Fixed UV Stretching GLSL Compilation error |
August 19, 2020, 08:16 (GMT) |
Merge branch 'master' into uvimage-editor-drawing |
Revision 6f786aa by Jeroen Bakker (uvimage-editor-drawing) August 18, 2020, 14:39 (GMT) |
CleanUp: Remove unused code |
Revision f1d2e08 by Jeroen Bakker (uvimage-editor-drawing) August 18, 2020, 14:31 (GMT) |
CleanUp: renamed idname of image draw engine |
Revision c51cbf3 by Jeroen Bakker (uvimage-editor-drawing) August 18, 2020, 14:28 (GMT) |
CleanUp: renamed draw_engine_editors_type to draw_engine_image_type |
Revision e7fdac6 by Jeroen Bakker (uvimage-editor-drawing) August 18, 2020, 14:27 (GMT) |
Code Cleanup: removed unused import + format |
Revision 0de303a by Jeroen Bakker (uvimage-editor-drawing) August 18, 2020, 14:24 (GMT) |
Moved batch creation to draw module |
August 18, 2020, 14:08 (GMT) |
Remove instanced_attr |
August 18, 2020, 14:00 (GMT) |
Removed Instance drawing |
August 18, 2020, 11:48 (GMT) |
Migrated overlay2d to overlay |
August 18, 2020, 06:32 (GMT) |
Merge branch 'master' into uvimage-editor-drawing |
August 17, 2020, 14:40 (GMT) |
Remove unneeded bind of framebuffer |
August 17, 2020, 14:38 (GMT) |
CleanUp: renamed image_tiling to tiled_image |
August 17, 2020, 14:36 (GMT) |
Remove comment copied from overlay wireframe shader |
August 17, 2020, 14:25 (GMT) |
Use dot for channel shuffling |
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