Blender Git Commits

Blender Git "uvimage-editor-drawing" branch commits.

Page: 4 / 5

August 19, 2020, 13:47 (GMT)
Fix switching render layers + passes
August 19, 2020, 13:12 (GMT)
Use IMA_GPU_REFRESH
August 19, 2020, 12:29 (GMT)
Show UV/paint overlay when no image available
August 19, 2020, 12:02 (GMT)
Unavailable Texture Grid
August 19, 2020, 08:30 (GMT)
Fixed Area Stretching overlay
August 19, 2020, 08:23 (GMT)
Fixed UV Stretching GLSL Compilation error
August 19, 2020, 08:16 (GMT)
Merge branch 'master' into uvimage-editor-drawing
Revision 6f786aa by Jeroen Bakker (uvimage-editor-drawing)
August 18, 2020, 14:39 (GMT)
CleanUp: Remove unused code
Revision f1d2e08 by Jeroen Bakker (uvimage-editor-drawing)
August 18, 2020, 14:31 (GMT)
CleanUp: renamed idname of image draw engine
Revision c51cbf3 by Jeroen Bakker (uvimage-editor-drawing)
August 18, 2020, 14:28 (GMT)
CleanUp: renamed draw_engine_editors_type to draw_engine_image_type
Revision e7fdac6 by Jeroen Bakker (uvimage-editor-drawing)
August 18, 2020, 14:27 (GMT)
Code Cleanup: removed unused import + format
Revision 0de303a by Jeroen Bakker (uvimage-editor-drawing)
August 18, 2020, 14:24 (GMT)
Moved batch creation to draw module
August 18, 2020, 14:08 (GMT)
Remove instanced_attr
August 18, 2020, 14:00 (GMT)
Removed Instance drawing
August 18, 2020, 11:48 (GMT)
Migrated overlay2d to overlay
August 18, 2020, 06:32 (GMT)
Merge branch 'master' into uvimage-editor-drawing
August 17, 2020, 14:40 (GMT)
Remove unneeded bind of framebuffer
August 17, 2020, 14:38 (GMT)
CleanUp: renamed image_tiling to tiled_image
August 17, 2020, 14:36 (GMT)
Remove comment copied from overlay wireframe shader
August 17, 2020, 14:25 (GMT)
Use dot for channel shuffling
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021