Blender Git Statistics -> Branches -> cycles_bvh8

"Cycles_bvh8" branch

Total commits : 1
Total committers : 1
First Commit : March 13, 2018
Latest Commit : March 13, 2018


Commits by Date

DateNumber of Commits
March 13, 20181

Committers

AuthorNumber of Commits
Sergey Sharybin1

Popular Files

FilenameTotal Edits
util_types.h1
util_types_float8.h1
util_debug.cpp1
bvh_local.h1
properties.py1
util_types_float8_impl.h1
qbvh_nodes.h1
bvh8.cpp1
device_cpu.cpp1
bvh_shadow_all.h1

Latest commits Feed

March 13, 2018, 13:29 (GMT)
Cycles: Add BVH8 and packeted triangle intersection

This is an initial implementation of BVH8 optimization structure
and packated triangle intersection. The aim is to get faster ray
to scene intersection checks.

Scene BVH4 BVH8
barbershop_interior 10:24.94 10:10.74
bmw27 02:41.25 02:38.83
classroom 08:16.49 07:56.15
fishy_cat 04:24.56 04:17.29
koro 06:03.06 06:01.45
pavillon_barcelona 09:21.26 09:02.98
victor 23:39.65 22:53.71

Original BVH8 patch from Anton Gavrikov.
batched triangles intersection from Victoria Zhislina.
Extra work and tests and fixes from Maxym Dmytrychenko.

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