Blender Git Statistics -> Branches -> temp-explicit-colors
"Temp-explicit-colors" branch
Total commits : 30
Total committers : 1
First Commit : April 14, 2021
Latest Commit : May 25, 2021
Commits by Month
Date | Number of Commits | |
---|---|---|
May, 2021 | 16 | |
April, 2021 | 14 |
Committers
Author | Number of Commits |
---|---|
Jeroen Bakker | 30 |
Popular Files
Filename | Total Edits |
---|---|
BLI_color.hh | 16 |
BLI_color_test.cc | 10 |
geometry_component_mesh.cc | 7 |
draw_cache_impl.h | 5 |
CMakeLists.txt | 4 |
BKE_attribute_math.hh | 4 |
draw_testing.cc | 4 |
draw_testing.hh | 4 |
attribute_math.cc | 4 |
performance_test.cc | 4 |
Latest commits
May 25, 2021, 06:59 (GMT) |
Revert "Performance: GPU Batch Baseline TestCase." This reverts commit 864e62a36630bdad040326ea233a97044f2b0774. |
May 25, 2021, 06:53 (GMT) |
Do nothing when method doesn't make any sense. (used to be asserts). |
May 25, 2021, 06:28 (GMT) |
Cleanup: Typos in comment. |
May 25, 2021, 06:17 (GMT) |
Cleanup: to_straight_alpha => unpremultiply_alpha. |
May 25, 2021, 06:14 (GMT) |
Cleanup: to_premultiplied_alpha => premultiply_alpha. |
May 25, 2021, 06:11 (GMT) |
Cleanup: to_byte_decoded => decode |
May 25, 2021, 06:08 (GMT) |
Cleanup: to_byte_encoded => encode. |
May 25, 2021, 05:53 (GMT) |
Fix compile issue introduced by merge. |
May 25, 2021, 05:45 (GMT) |
Merge branch 'master' into temp-explicit-colors |
May 18, 2021, 07:16 (GMT) |
Fixed comments still mentioning srgb. |
May 18, 2021, 06:59 (GMT) |
Merge branch 'master' into temp-explicit-colors |
May 18, 2021, 06:59 (GMT) |
Performance: GPU Batch Baseline TestCase. When using a dense mesh and transforming a small number of verts the mesh received a copy-on-write signal. This will free all GPU batches. No reuse is currently possible. This patch adds a test case that can be used as a baseline to optimize the cache construction in the draw module. Differential Revision: https://developer.blender.org/D11255 |
May 18, 2021, 06:58 (GMT) |
Changed Srgb to Theme. |
May 17, 2021, 13:20 (GMT) |
Revert "Performance: GPU Batch Baseline TestCase." This reverts commit f80426699598daa1ee502031d755706b9c0f0d5f. |
May 17, 2021, 05:29 (GMT) |
Merge branch 'master' into temp-explicit-colors |
May 17, 2021, 05:19 (GMT) |
Performance: GPU Batch Baseline TestCase. When using a dense mesh and transforming a small number of verts the mesh received a copy-on-write signal. This will free all GPU batches. No reuse is currently possible. This patch adds a test case that can be used as a baseline to optimize the cache construction in the draw module. Differential Revision: https://developer.blender.org/D11255 |
April 20, 2021, 12:30 (GMT) |
Added final keyword to concrete color classes. |
April 20, 2021, 12:25 (GMT) |
Changed templates to concrete classes. |
April 20, 2021, 06:31 (GMT) |
Merge branch 'master' into temp-explicit-colors |
April 19, 2021, 13:45 (GMT) |
Use encode/decode for geometry colors. |
MiikaHweb - Blender Git Statistics v1.06