Blender Git Statistics -> Branches -> temp-geometry-nodes-attribute-search
"Temp-geometry-nodes-attribute-search" branch
Total commits : 49
Total committers : 1
First Commit : February 18, 2021
Latest Commit : February 25, 2021
Commits by Date
Date | Number of Commits | |
---|---|---|
February 25, 2021 | 6 | |
February 24, 2021 | 19 | |
February 23, 2021 | 13 | |
February 22, 2021 | 7 | |
February 21, 2021 | 0 | |
February 20, 2021 | 0 | |
February 19, 2021 | 0 | |
February 18, 2021 | 4 |
Committers
Author | Number of Commits |
---|---|
Hans Goudey | 49 |
Popular Files
Filename | Total Edits |
---|---|
node_geometry_attribute_search.cc | 17 |
drawnode.c | 10 |
interface_handlers.c | 7 |
UI_interface.h | 5 |
interface_region_search.c | 5 |
node_intern.h | 5 |
interface.c | 5 |
BKE_node_ui_storage.hh | 3 |
interface_intern.h | 3 |
rna_nodetree.c | 2 |
Latest commits
February 25, 2021, 14:52 (GMT) |
Use RNA pointer to get node tree |
February 25, 2021, 14:49 (GMT) |
Merge branch 'search-button-first-search' into temp-geometry-nodes-attribute-search |
February 25, 2021, 14:49 (GMT) |
Merge branch 'search-button-allow-all' into search-button-first-search |
February 25, 2021, 14:49 (GMT) |
Merge branch 'master' into search-button-allow-all |
February 25, 2021, 14:49 (GMT) |
Adjust behavior for "add attribute" item It's no longer added when there is an existing attribute with the same name |
February 25, 2021, 14:27 (GMT) |
Merge branch 'master' into temp-geometry-nodes-attribute-search |
February 24, 2021, 23:51 (GMT) |
Merge branch 'search-button-first-search' into temp-geometry-nodes-attribute-search |
February 24, 2021, 23:49 (GMT) |
UI: Expose an "is first search" boolean to search button callbacks Currently when you open an RNA collection search button, like a vertex group selector, the search filter isn't applied until you start typing, in order to list every option at the start. Otherwise they wouldn't be visible, since the search filter would run. Currently this same check happens in one place, but it checks the `changed` value of `uiBut`. This is fine in the interface directory, but anywhere else it doesn't work. And I think exposing `uiBut.changed` is not a good idea, since it's too general and is only used for this specific situation anyway. So, the solution is adding an `is_first` argument to the search callbacks, which is nice for a few reasons: - They work at a higher level of abstraction, meaning they don't have to worry about how exactly to tell if this is the first search. - It makes it easier to do special behavior when the search menu is first opened. - Then, obviously, it makes that state accessible without including `interface_intern.h`. Ref T85658 Maniphest Tasks: T85658 Differential Revision: https://developer.blender.org/D10528 |
February 24, 2021, 23:40 (GMT) |
Use exposed "is first search" boolean |
February 24, 2021, 23:31 (GMT) |
Merge branch 'search-button-allow-all' into temp-geometry-nodes-attribute-search |
February 24, 2021, 23:31 (GMT) |
Merge branch 'master' into search-button-allow-all |
February 24, 2021, 23:30 (GMT) |
Add todo comment |
February 24, 2021, 23:12 (GMT) |
Cleanup: Add comment |
February 24, 2021, 23:02 (GMT) |
Attribute Search: Always display search string with + icon |
February 24, 2021, 22:34 (GMT) |
Cleanup: Remove unused variable |
February 24, 2021, 22:32 (GMT) |
Merge branch 'search-button-allow-all' into temp-geometry-nodes-attribute-search |
February 24, 2021, 22:32 (GMT) |
Fix order of apply and all strings valid check |
February 24, 2021, 22:01 (GMT) |
Cleanup, check for node tree type |
February 24, 2021, 21:09 (GMT) |
Merge branch 'search-button-allow-all' into temp-geometry-nodes-attribute-search |
February 24, 2021, 21:04 (GMT) |
Change order of assert and cast |
MiikaHweb - Blender Git Statistics v1.06