Blender Git Statistics -> Branches -> ui_layout_gridflow

"Ui_layout_gridflow" branch

Total commits : 7 023
Total committers : 50
First Commit : April 12, 2016
Latest Commit : June 9, 2018


Commits by Month

DateNumber of Commits
June, 2018339
May, 20181236
April, 2018727
March, 2018283
February, 2018294
January, 2018315
December, 2017216
November, 2017329
October, 2017198
September, 2017150
August, 2017269
July, 2017348
June, 2017354
May, 2017446
April, 2017478
March, 2017292
February, 2017265
January, 201747
December, 201627
November, 201660
October, 2016177
September, 201653
August, 201660
July, 20164
June, 201623
May, 20164
April, 201629

Committers

AuthorNumber of Commits
Campbell Barton1 711
Clément Foucault1 252
Dalai Felinto884
Sergey Sharybin871
Mike Erwin479
Bastien Montagne395
Brecht Van Lommel251
Julian Eisel189
Germano Cavalcante178
Jeroen Bakker164
Sybren A. Stüvel137
Joshua Leung127
Luca Rood100
Lukas Toenne38
Sybren A. St?vel35
Antonio Vazquez26
Mai Lavelle22
Pablo Vazquez22
Gaia Clary20
Thomas Beck15
Inês Almeida13
Philipp Oeser11
Alexander Romanov10
Christian Hubert10
Joerg Mueller7
Nick Milios5
Tamito Kajiyama5
Antony Riakiotakis4
Benjamin Summerton4
Chaitanya4
LazyDodo4
Aaron Carlisle3
Kévin Dietrich3
Lukas Stockner3
Martijn Berger3
Aleksandr Zinovev2
Danrae Pray2
Luc Revardel2
Andrea Weikert1
Falk David1
Howard Trickey1
Ish Bosamiya1
Khanh Ha1
Philippe Schmid1
Stefan Werner1
Tobias Mertz1
Ton Roosendaal1
Tuomo Keskitalo1
Vuk Gardaševi?1
Willian Padovani Germano1

Popular Files

FilenameTotal Edits
draw_manager.c437
eevee_private.h189
object_mode.c187
DRW_render.h180
rna_scene.c165
eevee_engine.c160
versioning_280.c155
drawobject.c153
view3d_draw.c149
eevee_materials.c148

Latest commits Feed

June 9, 2018, 14:55 (GMT)
Merge branch 'blender2.8' into ui_layout_gridflow
June 9, 2018, 14:54 (GMT)
Add new GridFlow layout.

This mimics the 'spreadsheet' behavior. Columns and/or rows can have
equal sizes, or adapt to their content - but always in a grid way (i.e.
all items in a same column will always have same available width, and
all items in a same row will always have same available height).
Also, you can fill (order) the grid in a row- or column-major way.

Not used anywhere for now.

Differential: https://developer.blender.org/D2395
June 9, 2018, 14:39 (GMT)
Cleanup: style
June 9, 2018, 14:38 (GMT)
Some more tweaks and cleanup.
June 9, 2018, 14:17 (GMT)
Deduplicate some code, new solution to the fixed-estimated-size problem.

New GridFlow code was duplicating most of already existing func to
handle passing layout settings from parent to new child, fixed.

Also, added new 'variable' flag to uiLayout, set for GridFlow and all
its children, that enforce items to always estimate their real ideal
size, and not some arbitrary large fixed value.
June 9, 2018, 13:36 (GMT)
Merge branch 'blender2.8' into ui_layout_gridflow
June 9, 2018, 13:18 (GMT)
Merge branch 'master' into blender2.8

Conflicts:
source/blender/editors/space_view3d/drawobject.c
June 9, 2018, 12:43 (GMT)
Merge branch 'master' into blender2.8
June 9, 2018, 12:21 (GMT)
UI: initial support for parent panels in popovers

Currently this just includes the panels, no support for collapsing yet.
June 9, 2018, 10:57 (GMT)
RNA: revert object mode re-order

This was done so numbered shortcuts made sense.
Now order matches master.
June 9, 2018, 10:56 (GMT)
Merge branch 'master' into blender2.8
June 9, 2018, 10:41 (GMT)
Workbench: Fix incident vector calculation.

This fixes specular in perspective view.
June 9, 2018, 10:41 (GMT)
Workbench: Matcaps: Fix matcap under perspective.

This fixes the problem that matcaps have when using a very larg FOV in
perspective view.

This was because it was stupidly using the normal direction which can not
aligned with the view vector under perspective.

So to workaround this problem we don't use the normal as is, but compute
how much it's facing the camera.

This changes how matcaps looks in perspective because they now always use
the full range of the matcap (which is expected).
June 9, 2018, 10:41 (GMT)
Workbench: Fix xray normal not being normalized.
June 9, 2018, 10:06 (GMT)
Merge branch 'master' into blender2.8
June 9, 2018, 09:27 (GMT)
Merge branch 'master' into blender2.8
June 9, 2018, 07:10 (GMT)
GHOST/X11: Map unknown us.intl key to accentgrave
June 8, 2018, 21:56 (GMT)
Layout for materials closer to single column
June 8, 2018, 21:11 (GMT)
Audaspace: add support for latest ffmpeg.
June 8, 2018, 20:19 (GMT)
Merge branch 'master' into blender2.8

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2018