Blender Git Statistics -> Branches -> ui_layout_gridflow

"Ui_layout_gridflow" branch

Total commits : 13
Total committers : 1
First Commit : December 3, 2016
Latest Commit : June 9, 2018


Commits by Month

DateNumber of Commits
June, 20187
May, 20180
April, 20180
March, 20180
February, 20180
January, 20180
December, 20170
November, 20170
October, 20170
September, 20170
August, 20170
July, 20170
June, 20170
May, 20170
April, 20170
March, 20170
February, 20170
January, 20170
December, 20166

Committers

AuthorNumber of Commits
Bastien Montagne13

Popular Files

FilenameTotal Edits
draw_manager.c437
eevee_private.h189
object_mode.c187
DRW_render.h180
rna_scene.c165
eevee_engine.c160
versioning_280.c155
drawobject.c153
view3d_draw.c149
eevee_materials.c148

Latest commits Feed

June 9, 2018, 14:55 (GMT)
Merge branch 'blender2.8' into ui_layout_gridflow
June 9, 2018, 14:38 (GMT)
Some more tweaks and cleanup.
June 9, 2018, 14:17 (GMT)
Deduplicate some code, new solution to the fixed-estimated-size problem.

New GridFlow code was duplicating most of already existing func to
handle passing layout settings from parent to new child, fixed.

Also, added new 'variable' flag to uiLayout, set for GridFlow and all
its children, that enforce items to always estimate their real ideal
size, and not some arbitrary large fixed value.
June 9, 2018, 13:36 (GMT)
Merge branch 'blender2.8' into ui_layout_gridflow
June 3, 2018, 16:25 (GMT)
Some cleanup/refactor from code review.
June 3, 2018, 14:35 (GMT)
Merge branch 'blender2.8' into ui_layout_gridflow

Conflicts:
release/scripts/startup/bl_ui/properties_texture.py
source/blenderplayer/bad_level_call_stubs/stubs.c
June 2, 2018, 16:34 (GMT)
Merge branch 'master' into ui_layout_gridflow
December 3, 2016, 14:09 (GMT)
Initial (and theorical) code for grid flow layout.

Needs RNA API, and... testing! :P
December 3, 2016, 14:09 (GMT)
Painfully enhanced columns/rows computation to make best use of available space.

Now layout will use less columns than possible, if it does not increase
number of rows. Allows to fill more evenly available space.

Also fixed some quirks and corner-cases issues.
December 3, 2016, 14:09 (GMT)
Add gridflow layout RNA API
December 3, 2016, 14:09 (GMT)
Fix gridflow layout logic, and building with bplayer.

Also add the 'modulo' option for columns number (i.e. set number
automatically, but only allow multiples of given number).

Notes: changes to properties_data_mesh.py are just for testing
obviously, will be reverted for final patch!
December 3, 2016, 14:09 (GMT)
Fix logical error, in our current UI height is not really adaptative, so we want max to work with heights, not average ones.

Also, add another experimental example of gridflow layout usage (needed
some hacks/tweaks to low-level UI code, by default our buttons tend to
get way to much width than actually needed!).
December 3, 2016, 14:09 (GMT)
Factorize gridflow computation code.

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