Blender Git Statistics -> Developers -> buhr
Kevin Buhr (buhr)
Total Commits : 4
Master Commits : 2
Branch Commits : 2
First Commit : November 11, 2019
Latest Commit : December 2, 2019
Commits by Month
Date | Number of Commits | |
---|---|---|
December, 2019 | 1 | |
November, 2019 | 3 |
Commit Distribution
Path | Number of Commits |
---|---|
temp-blender-2.81-release-with-wrong-merge | 2 |
master | 2 |
Favourite Files
Filename | Total Edits |
---|---|
object_mode.c | 3 |
space_view3d.py | 1 |
File Changes
Action | Total | Per Commit |
---|---|---|
Modified | 4 | 1.0 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 7 | 1.8 |
Lines Removed | 4 | 1.0 |
Latest commits
December 2, 2019, 04:12 (GMT) |
Fix T72099: Exception drawing guide UI in quad view |
November 11, 2019, 18:30 (GMT) |
Fix T71461: Add IN_PLACE_INSTANCES to `part_prim` and `part_axis` object mode particle shaders For `Particle Properties -> Viewport Display -> Display As` set to circle/cross/axis, particle instances are associated with a single resource handle (and, in particular, a single model matrix), so define `IN_PLACE_INSTANCES` to get the right index for `ModelMatrix` and `ModelInverseMatrix` in the shader. Differential Revision: https://developer.blender.org/D6220 |
Revision 13d8c5b by Kevin Buhr / Dalai Felinto (temp-blender-2.81-release-with-wrong-merge) November 11, 2019, 17:45 (GMT) |
Fix T71461: Add IN_PLACE_INSTANCES to `part_prim` and `part_axis` object mode particle shaders For `Particle Properties -> Viewport Display -> Display As` set to circle/cross/axis, particle instances are associated with a single resource handle (and, in particular, a single model matrix), so define `IN_PLACE_INSTANCES` to get the right index for `ModelMatrix` and `ModelInverseMatrix` in the shader. Differential Revision: https://developer.blender.org/D6220 |
Revision 1e25c23 by Kevin Buhr / Germano Cavalcante (temp-blender-2.81-release-with-wrong-merge) November 11, 2019, 17:15 (GMT) |
Fix T71461: Add IN_PLACE_INSTANCES to `part_prim` and `part_axis` object mode particle shaders For `Particle Properties -> Viewport Display -> Display As` set to circle/cross/axis, particle instances are associated with a single resource handle (and, in particular, a single model matrix), so define `IN_PLACE_INSTANCES` to get the right index for `ModelMatrix` and `ModelInverseMatrix` in the shader. Differential Revision: https://developer.blender.org/D6220 |
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