Blender Git Statistics -> Developers -> imbusy
Lukas Steiblys (imbusy)
Total Commits : 75
Master Commits : 16
Branch Commits : 59
First Commit : May 27, 2009
Latest Commit : February 15, 2011
Commits by Month
Date | Number of Commits | |
---|---|---|
February, 2011 | 3 | |
January, 2011 | 0 | |
December, 2010 | 0 | |
November, 2010 | 2 | |
October, 2010 | 0 | |
September, 2010 | 0 | |
August, 2010 | 0 | |
July, 2010 | 0 | |
June, 2010 | 0 | |
May, 2010 | 0 | |
April, 2010 | 0 | |
March, 2010 | 0 | |
February, 2010 | 6 | |
January, 2010 | 0 | |
December, 2009 | 0 | |
November, 2009 | 0 | |
October, 2009 | 6 | |
September, 2009 | 3 | |
August, 2009 | 11 | |
July, 2009 | 32 | |
June, 2009 | 11 | |
May, 2009 | 1 |
Commit Distribution
Path | Number of Commits |
---|---|
soc-2009-imbusy | 59 |
master | 16 |
Favourite Files
Filename | Total Edits |
---|---|
gpu_buffers.c | 44 |
GPU_buffers.h | 27 |
cdderivedmesh.c | 25 |
drawobject.c | 19 |
DerivedMesh.c | 11 |
sculpt.c | 6 |
drawmesh.c | 4 |
rna_userdef.c | 3 |
DNA_userdef_types.h | 3 |
BKE_DerivedMesh.h | 2 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 8 | 0.1 |
Modified | 362 | 4.8 |
Deleted | 38 | 0.5 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 4 333 | 71.0 |
Lines Removed | 1 524 | 25.0 |
Latest commits
February 15, 2011, 19:22 (GMT) |
removed some more magic constants another fix: the patch for #25806 was submitted by Riakiotakis Antonis and not by Andrew Wall |
February 15, 2011, 19:04 (GMT) |
added more code comments and removed some magic constants |
February 15, 2011, 18:36 (GMT) |
a fix for bug #25806 http://projects.blender.org/tracker/index.php?func=detail&aid=25806 Thanks Andrew Wall for the report and the patch |
November 26, 2010, 11:20 (GMT) |
freeing all free GPU buffers every frame could be a performance issue and is not necessary |
November 25, 2010, 17:36 (GMT) |
fix for https://projects.blender.org/tracker/index.php?func=detail&aid=24442&group_id=9&atid=498 [#24442] GLSL + VBOs |
February 17, 2010, 18:48 (GMT) |
another attempt at fixing the VBO buffer deletion bugs |
February 15, 2010, 19:09 (GMT) |
added some more error checking for buffer allocation and fixed it up a bit. Hopefully this won't introduce new bugs and fix old ones. |
February 15, 2010, 12:35 (GMT) |
Patch: [#20408] Bugfix GLSL shading with VBO Thank you, Andre Tibben, for the fix. |
February 11, 2010, 22:28 (GMT) |
another vc9 projectfile fix |
February 11, 2010, 22:05 (GMT) |
updated VC9 project files |
MiikaHweb - Blender Git Statistics v1.06