Blender Git Statistics -> Developers -> jwvd
Jan-Willem van Dronkelaar (jwvd)
Total Commits : 1
Master Commits : 1
Branch Commits : 0
First Commit : October 18, 2021
Latest Commit : October 18, 2021
Commits by Month
Date | Number of Commits | |
---|---|---|
October, 2021 | 1 |
Favourite Files
Filename | Total Edits |
---|---|
ED_object.h | 1 |
space_view3d.py | 1 |
object_edit.c | 1 |
object_intern.h | 1 |
object_ops.c | 1 |
properties_animviz.py | 1 |
transform_convert_object.c | 1 |
File Changes
Action | Total | Per Commit |
---|---|---|
Modified | 7 | 7.0 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 124 | 124.0 |
Lines Removed | 17 | 17.0 |
Latest commits
October 18, 2021, 12:36 (GMT) |
Animation: Motion Paths Refresh All Adds a button, Update All Paths, to the Motion Paths property tabs and will always show. The operator goes through all visible objects and updates their motion paths. The current implementation has a subtle functional change. Calculating or updating motion paths for armature objects (through the Object tab, not Armature tab) now also updates the paths for its bones. We could preserve the old behavior but it doesn't seem necessary. It seems more likely that the animator wants to update both anyways. Reviewed by: sybren Maniphest Tasks: T83068 Differential Revision: https://developer.blender.org/D11667 |
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