Blender Git Statistics -> Developers -> vvv
Vincent Blankfield (vvv)
Total Commits : 11
Master Commits : 9
Branch Commits : 2
First Commit : April 14, 2020
Latest Commit : July 6, 2021
Commits by Month
Date | Number of Commits | |
---|---|---|
July, 2021 | 1 | |
June, 2021 | 0 | |
May, 2021 | 0 | |
April, 2021 | 0 | |
March, 2021 | 2 | |
February, 2021 | 0 | |
January, 2021 | 0 | |
December, 2020 | 2 | |
November, 2020 | 0 | |
October, 2020 | 0 | |
September, 2020 | 0 | |
August, 2020 | 2 | |
July, 2020 | 1 | |
June, 2020 | 1 | |
May, 2020 | 0 | |
April, 2020 | 2 |
Commit Distribution
Path | Number of Commits |
---|---|
master | 9 |
tmp-2.83-cycles-rtx3-kernels | 2 |
blender-v2.83-release | 2 |
Favourite Files
Filename | Total Edits |
---|---|
GHOST_WindowWin32.cpp | 2 |
external_engine.c | 2 |
draw_manager.c | 2 |
interface_widgets.c | 1 |
anim_channels_defines.c | 1 |
space_userpref.py | 1 |
properties_data_empty.py | 1 |
collection.c | 1 |
overlay_image.c | 1 |
interface.c | 1 |
File Changes
Action | Total | Per Commit |
---|---|---|
Modified | 13 | 1.2 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 47 | 4.3 |
Lines Removed | 34 | 3.1 |
Latest commits
July 6, 2021, 19:17 (GMT) |
UI: Center the Status Bar Progress Text This patch horizontally centers the text inside the progress bar widget. It is currently left-aligned and offset to the middle, which doesn't center properly. see D11205 for details and examples. Differential Revision: https://developer.blender.org/D11205 Reviewed by Julian Eisel |
March 26, 2021, 21:30 (GMT) |
Win32: Allow return from fullscreen to maximized If window is maximized when toggling fullscreen, go back to maximized when done. Differential Revision: https://developer.blender.org/D10813 Reviewed by Harley Acheson |
March 26, 2021, 17:19 (GMT) |
Fix T86859: Allow covering of Taskbar when Fullscreen from Maximized When the window is already maximized allow covering Windows Taskbar when toggling fullscreen. Differential Revision: https://developer.blender.org/D10811 Reviewed by Harley Acheson |
December 18, 2020, 13:13 (GMT) |
Fix T83716: Dope Sheet, incorrect scaling of channel UI elements Change the top coordinate of the animation channel list UI elements to `rect->ymin` so they correctly span from `rect->ymin` to `channel_height`. Some buttons in the dope sheet channels didn't scale properly with the `Keyframe Scale Factor` preferences setting. This was caused by using the `ymid` value (`ymid = BLI_rctf_cent_y(rect) - 0.5f * ICON_WIDTH`) to position the buttons that supposed to fill all vertical space in the channel (with `channel_height` height). The `ymid` value is only appropriate for the UI elements that with `ICON_WIDTH` height. Maniphest Tasks: T83716 Reviewed by: sybren Differential Revision: https://developer.blender.org/D9841 |
December 16, 2020, 05:35 (GMT) |
Revision 200de72 by Vincent Blankfield / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels) August 12, 2020, 07:39 (GMT) |
Fix T77885: crash rendering grease pencil from compositor with multiple scenes |
August 6, 2020, 17:19 (GMT) |
Fix T77885: crash rendering grease pencil from compositor with multiple scenes |
Revision 6e6954a by Vincent Blankfield / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels) July 2, 2020, 07:15 (GMT) |
Fix T77734: random crash when rendering animation Differential Revision: https://developer.blender.org/D7986 |
June 30, 2020, 12:58 (GMT) |
Fix T77734: random crash when rendering animation Differential Revision: https://developer.blender.org/D7986 |
April 15, 2020, 16:49 (GMT) |
Fix T75613: "In Front" setting did not override image empty "Depth" Differential Revision: https://developer.blender.org/D7418 Reviewers: campbellbarton, brecht |
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