August 28, 2020, 18:07 (GMT) |
Merge branch 'soc-2020-testing-frameworks' of git.blender.org:blender into soc-2020-testing-frameworks |
August 28, 2020, 16:58 (GMT) |
Fix for T75369: Text Editor Line Color Use correct text color when syntax highlighting is off but line numbers are on. Differential Revision: https://developer.blender.org/D7337 Reviewed by Hans Goudey |
August 28, 2020, 16:54 (GMT) |
Merge branch 'master' into soc-2021-testing-frameworks |
August 28, 2020, 16:31 (GMT) |
Merge branch 'master' into greasepencil-object |
August 28, 2020, 16:31 (GMT) |
Merge branch 'master' into greasepencil-edit-curve |
August 28, 2020, 16:30 (GMT) |
UI: Do Not Display Negative Zero Floats Display negative zero floats as regular zero. Does not alter underlying value. Differential Revision: https://developer.blender.org/D4795 Reviewed by Brecht Van Lommel |
August 28, 2020, 16:04 (GMT) |
Cleanup: clang-format |
August 28, 2020, 16:03 (GMT) |
cleanup: Fix style issue in sculpt.c At first sight this code should not build at all but due to the use of macro's that look like functions this seemingly has no issues building. Clang-format alerted me to this strange bit of code by placing the `if` on it's own line for some reason. added the missing brackets, and clang-format is happy again. |
August 28, 2020, 15:49 (GMT) |
Change cmake configs for full and release to enable WITH_GMP. |
August 28, 2020, 15:47 (GMT) |
Cleanup: Fix build error with msvc `ssize_t` is not a standardized type (it's a posix type) given the line in question here is calculating the size of a memory allocation there's no logical way this should ever be negative. I do not know this code too well and was unsure if `mdverts->totweight` could ever be < 0, so I protected it with a clamp, just in case. |
August 28, 2020, 15:43 (GMT) |
Fix to previous commit to allow building without WITH_GMP. |
August 28, 2020, 15:04 (GMT) |
Added GLSL tests |
August 28, 2020, 15:02 (GMT) |
Merge branch 'asset-metadata' into asset-browser |
August 28, 2020, 15:02 (GMT) |
Follow up to previous commit, rename asset operator in Outliner Forgot to rename it in the Outliner as well ("Create Asset"->"Make Asset"). |
August 28, 2020, 15:01 (GMT) |
Merge newboolean branch into master. This is for design task T67744, Boolean Redesign. It adds a choice of solver to the Boolean modifier and the Intersect (Boolean) and Intersect (Knife) tools. The 'Fast' choice is the current Bmesh boolean. The new 'Exact' choice is a more advanced algorithm that supports overlapping geometry and uses more robust calculations, but is slower than the Fast choice. The default with this commit is set to 'Exact'. We can decide before the 2.91 release whether or not this is the right choice, but this choice now will get us more testing and feedback on the new code. |
August 28, 2020, 14:58 (GMT) |
Merge branch 'blender-v2.90-release' into master |
August 28, 2020, 14:57 (GMT) |
Blenloader: add api function for accessing packedfile address map This is needed to move direct_link_packedfile out of readfile.c for T76372. |
August 28, 2020, 14:56 (GMT) |
Merge branch 'master' into uvimage-editor-drawing |
August 28, 2020, 14:56 (GMT) |
Use overlay grid |
August 28, 2020, 14:52 (GMT) |
Merge branch 'master' into greasepencil-object |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021