Blender Git Loki

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August 28, 2020, 18:07 (GMT)
Merge branch 'soc-2020-testing-frameworks' of git.blender.org:blender into soc-2020-testing-frameworks
August 28, 2020, 16:58 (GMT)
Fix for T75369: Text Editor Line Color

Use correct text color when syntax highlighting is off but line numbers are on.

Differential Revision: https://developer.blender.org/D7337

Reviewed by Hans Goudey
August 28, 2020, 16:54 (GMT)
Merge branch 'master' into soc-2021-testing-frameworks
August 28, 2020, 16:31 (GMT)
Merge branch 'master' into greasepencil-object
August 28, 2020, 16:31 (GMT)
Merge branch 'master' into greasepencil-edit-curve
August 28, 2020, 16:30 (GMT)
UI: Do Not Display Negative Zero Floats

Display negative zero floats as regular zero. Does not alter underlying value.

Differential Revision: https://developer.blender.org/D4795

Reviewed by Brecht Van Lommel
August 28, 2020, 16:04 (GMT)
Cleanup: clang-format
August 28, 2020, 16:03 (GMT)
cleanup: Fix style issue in sculpt.c

At first sight this code should not build at all
but due to the use of macro's that look like functions
this seemingly has no issues building.

Clang-format alerted me to this strange bit of code
by placing the `if` on it's own line for some reason.

added the missing brackets, and clang-format is happy
again.
August 28, 2020, 15:49 (GMT)
Change cmake configs for full and release to enable WITH_GMP.
August 28, 2020, 15:47 (GMT)
Cleanup: Fix build error with msvc

`ssize_t` is not a standardized type (it's a posix type)
given the line in question here is calculating the size
of a memory allocation there's no logical way this
should ever be negative.

I do not know this code too well and was unsure if
`mdverts->totweight` could ever be < 0, so I protected
it with a clamp, just in case.
August 28, 2020, 15:43 (GMT)
Fix to previous commit to allow building without WITH_GMP.
August 28, 2020, 15:04 (GMT)
Added GLSL tests
August 28, 2020, 15:02 (GMT)
Merge branch 'asset-metadata' into asset-browser
August 28, 2020, 15:02 (GMT)
Follow up to previous commit, rename asset operator in Outliner

Forgot to rename it in the Outliner as well ("Create Asset"->"Make
Asset").
August 28, 2020, 15:01 (GMT)
Merge newboolean branch into master.

This is for design task T67744, Boolean Redesign.
It adds a choice of solver to the Boolean modifier and the
Intersect (Boolean) and Intersect (Knife) tools.
The 'Fast' choice is the current Bmesh boolean.
The new 'Exact' choice is a more advanced algorithm that supports
overlapping geometry and uses more robust calculations, but is
slower than the Fast choice.
The default with this commit is set to 'Exact'. We can decide before
the 2.91 release whether or not this is the right choice, but this
choice now will get us more testing and feedback on the new code.
August 28, 2020, 14:58 (GMT)
Merge branch 'blender-v2.90-release' into master
August 28, 2020, 14:57 (GMT)
Blenloader: add api function for accessing packedfile address map

This is needed to move direct_link_packedfile out of readfile.c for T76372.
August 28, 2020, 14:56 (GMT)
Merge branch 'master' into uvimage-editor-drawing
August 28, 2020, 14:56 (GMT)
Use overlay grid
August 28, 2020, 14:52 (GMT)
Merge branch 'master' into greasepencil-object
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021