Blender Git Loki

Kaikki Blender Git kommitit.

Page: 1401 / 8462

August 4, 2020, 11:23 (GMT)
Fix T79503: Selecting edit-bones while holding Ctrl crashes
August 4, 2020, 11:05 (GMT)
MTL: release shader_output_ node instead of bsdf_.
August 4, 2020, 10:59 (GMT)
GPencil: Add text in the output SVG for each frame
August 4, 2020, 10:59 (GMT)
Merge branch 'blender-v2.90-release'
August 4, 2020, 10:52 (GMT)
Fix T79453: Motion Tracking: marker does not remember 'enabled' state

Caused by rB63ee3db96107.

While above commit corrected the clip offset, it also removed logic to
ensure a marker on a particular frame. This is needed though, otherwise
changes on a particular frame are applied to the marker being returned
by 'BKE_tracking_marker_get' which can be a completely different marker
if none exist for that frame yet.

This patch partly reverts rB63ee3db96107 and reintroduces the framenr
for the MarkerUpdateCb and uses that to ensure a marker on that frame.

Candidate for backporting to 2.83 LTS?

Reviewers: sergey, jacqueslucke

Subscribers:
August 4, 2020, 10:27 (GMT)
Merge branch 'master' into soc-2020-io-performance
August 4, 2020, 10:26 (GMT)
Initial material creation support.
August 4, 2020, 10:25 (GMT)
Fix todo: do not log reports when converting to log to report
August 4, 2020, 10:24 (GMT)
Cleanup: Use MutableSpan, add asserts

Remove passing of unnecessary variables.

Limit scope of `tex_image_filepath`.
August 4, 2020, 10:23 (GMT)
Clog: increase verbosity
August 4, 2020, 10:11 (GMT)
Fix crash switching render slots when there is only one slot
August 4, 2020, 10:08 (GMT)
Merge branch 'blender-v2.90-release'
August 4, 2020, 09:45 (GMT)
Fluid: Do not show fluid if frame is out of cache range

Before: If the current frame is out of the cache start/end range, the viewport will show the fluid as it was on the last frame that was still in the cache frame range.

Now: If the current frame is out of the cache start/end range, the viewport will show no fluid at all (even if there are cache files present for this frame).

This fix is related / in response to T79423.
August 4, 2020, 09:40 (GMT)
Depsgraph: Use UUID to identify pose channels

Fixes possible fiasco caused by re-allocation re-using pointers between
pose channels.

Differential Revision: https://developer.blender.org/D8453
August 4, 2020, 09:40 (GMT)
Pose channel: Add session UUID

Allows to identify pose channels more reliably than by the pointer.
August 4, 2020, 09:40 (GMT)
Cycles: Fix nan in decomposed transform for degenerated input

The decomposed transform would have consists of nan values if the input
transform had zero scale.

Now the decomposition will check for zero scale, and if it is detected
then the result will be ensured to be finite. Additionally, rotation
value will be copied from previous/next time step to help avoiding
obscure interpolation.

The latter step can become more comprehensive than the current simple
implementation.

Differential Revision: https://developer.blender.org/D8450
August 4, 2020, 09:40 (GMT)
Cycles: Add finite checks for float4 and transforms

Currently unused, preparing for an upcoming development.
August 4, 2020, 09:36 (GMT)
Cleanup: fixed unused parameter warning

No functional changes.
August 4, 2020, 09:36 (GMT)
Cleanup: converted Depsgraph Building Pipeline to object-oriented code

This will make it easier & cleaner to make custom-built depsgraph (for
example for exporting invisible objects to USD or Alembic, see T75936).

No functional changes.

Reviewed by: sergey

Differential Revision: https://developer.blender.org/D8423
August 4, 2020, 09:30 (GMT)
GPencil: New SVG export parameters

New parameters for page size and layout.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021