August 4, 2020, 11:23 (GMT) |
Fix T79503: Selecting edit-bones while holding Ctrl crashes |
August 4, 2020, 11:05 (GMT) |
MTL: release shader_output_ node instead of bsdf_. |
August 4, 2020, 10:59 (GMT) |
GPencil: Add text in the output SVG for each frame |
August 4, 2020, 10:59 (GMT) |
Merge branch 'blender-v2.90-release' |
August 4, 2020, 10:52 (GMT) |
Fix T79453: Motion Tracking: marker does not remember 'enabled' state Caused by rB63ee3db96107. While above commit corrected the clip offset, it also removed logic to ensure a marker on a particular frame. This is needed though, otherwise changes on a particular frame are applied to the marker being returned by 'BKE_tracking_marker_get' which can be a completely different marker if none exist for that frame yet. This patch partly reverts rB63ee3db96107 and reintroduces the framenr for the MarkerUpdateCb and uses that to ensure a marker on that frame. Candidate for backporting to 2.83 LTS? Reviewers: sergey, jacqueslucke Subscribers: |
August 4, 2020, 10:27 (GMT) |
Merge branch 'master' into soc-2020-io-performance |
August 4, 2020, 10:26 (GMT) |
Initial material creation support. |
August 4, 2020, 10:25 (GMT) |
Fix todo: do not log reports when converting to log to report |
August 4, 2020, 10:24 (GMT) |
Cleanup: Use MutableSpan, add asserts Remove passing of unnecessary variables. Limit scope of `tex_image_filepath`. |
August 4, 2020, 10:23 (GMT) |
Clog: increase verbosity |
August 4, 2020, 10:11 (GMT) |
Fix crash switching render slots when there is only one slot |
August 4, 2020, 10:08 (GMT) |
Merge branch 'blender-v2.90-release' |
August 4, 2020, 09:45 (GMT) |
Fluid: Do not show fluid if frame is out of cache range Before: If the current frame is out of the cache start/end range, the viewport will show the fluid as it was on the last frame that was still in the cache frame range. Now: If the current frame is out of the cache start/end range, the viewport will show no fluid at all (even if there are cache files present for this frame). This fix is related / in response to T79423. |
August 4, 2020, 09:40 (GMT) |
Depsgraph: Use UUID to identify pose channels Fixes possible fiasco caused by re-allocation re-using pointers between pose channels. Differential Revision: https://developer.blender.org/D8453 |
August 4, 2020, 09:40 (GMT) |
Pose channel: Add session UUID Allows to identify pose channels more reliably than by the pointer. |
August 4, 2020, 09:40 (GMT) |
Cycles: Fix nan in decomposed transform for degenerated input The decomposed transform would have consists of nan values if the input transform had zero scale. Now the decomposition will check for zero scale, and if it is detected then the result will be ensured to be finite. Additionally, rotation value will be copied from previous/next time step to help avoiding obscure interpolation. The latter step can become more comprehensive than the current simple implementation. Differential Revision: https://developer.blender.org/D8450 |
August 4, 2020, 09:40 (GMT) |
Cycles: Add finite checks for float4 and transforms Currently unused, preparing for an upcoming development. |
August 4, 2020, 09:36 (GMT) |
Cleanup: fixed unused parameter warning No functional changes. |
August 4, 2020, 09:36 (GMT) |
Cleanup: converted Depsgraph Building Pipeline to object-oriented code This will make it easier & cleaner to make custom-built depsgraph (for example for exporting invisible objects to USD or Alembic, see T75936). No functional changes. Reviewed by: sergey Differential Revision: https://developer.blender.org/D8423 |
August 4, 2020, 09:30 (GMT) |
GPencil: New SVG export parameters New parameters for page size and layout. |
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Master Commits
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