Blender Git Loki

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June 30, 2020, 22:10 (GMT)
Refactor window manager gizmo api to use CLOG instead of print

- create logger wm.gizmo
Revision 8af5175 by over0219 (soc-2020-soft-body)
June 30, 2020, 22:07 (GMT)
working on mcgs
June 30, 2020, 21:25 (GMT)
Refactor window manager to use CLOG instead of print
June 30, 2020, 20:02 (GMT)
Sculpt: Refactor persistent base to make it usable from other tools

This renames the layer persistent base and adds new API functions to get
the mesh state from the base, so it can be used from other tools and
replaced in the future with a better system.

Reviewed By: sergey

Maniphest Tasks: T77738

Differential Revision: https://developer.blender.org/D8003
June 30, 2020, 19:31 (GMT)
Fix problem after master merge with Optional -> optional migration.

On Mac, there's an error re using the value() member of std::optional.
Working around it for now.
June 30, 2020, 19:12 (GMT)
Fix T77069 EEVEE: Mix shader with holdout & transparent BSDF fails

This follows Cycles closer.
June 30, 2020, 18:54 (GMT)
Merge branch 'master' into newboolean
June 30, 2020, 18:46 (GMT)
Dissolving triangulation edges and verts passes first test.
June 30, 2020, 17:34 (GMT)
GPencil: add set handle type operator for editcurve

This operator sets the handle type of the selected editcurve handles
and updates their positions acordingly.
June 30, 2020, 17:23 (GMT)
UI: Cycles: Use Split layout for object motion blur
June 30, 2020, 17:13 (GMT)
Fix T78201: Paint color not matching the UI and color picker

The color picker and brush->rgb values are in srgb, but sculpt vertex
colors works in linear, so they need to be converted.

Reviewed By: sergey

Maniphest Tasks: T78201

Differential Revision: https://developer.blender.org/D8111
June 30, 2020, 17:13 (GMT)
Merge branch 'master' into soc-2020-outliner
Revision 7dbfc86 by Nathan Craddock (master)
June 30, 2020, 16:57 (GMT)
Outliner: Add auto scrolling during drag and drop

Pan the view when dragging elements near the borders. This uses the same
operator that scrolls the region during modifiers drag and drop.
June 30, 2020, 16:50 (GMT)
Sculpt: Color filter fill mode

This implements a fill mode in the Color Filter tool, which fills the
entire mesh with a specific color.
As this functionality is part of the color filter, this allows to control
the blending of the fill color with the filter strength.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8158
June 30, 2020, 16:37 (GMT)
Replace nodes_with_idname with nodes_by_type

The former was removed in
{84901f2edaf1}
June 30, 2020, 16:32 (GMT)
Fix compile error

This is the same issue as in rBbcf49d13e53454.
June 30, 2020, 16:26 (GMT)
Outliner/UI: Show library state icons for data-blocks in "Data API" mode

Previously it was not possible to tell appart a linked data-block from its
override copy. In fact you couldn't tell appart any data-blocks with the same
name (which is possible with linking).
Now we show the library state icon as we do for data-blocks in other display
modes.

Old/new comparison (note the overriden "GEO-head"):
{F8608835} {F8608836}
June 30, 2020, 16:25 (GMT)
Pointcache: store owner_id instead of object in PTCacheID

The new simulation type can also reference a point cache, but it is not an object.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D8097
June 30, 2020, 16:21 (GMT)
Fix T76480 UI: Proportional Editing Color too Shallow on 2.9a

This changes the drawing by drawing 2 circles with different intensity to
avoid any readability issues. This removes the need for Logic OP which is
implementation dependent.
June 30, 2020, 16:18 (GMT)
Functions: provide dummy multi function

Sometimes it is convenient to be able to return a reference to some
dummy function.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021