June 16, 2020, 14:25 (GMT) |
Minor clean-up. Removed an unused variable. |
June 16, 2020, 14:17 (GMT) |
Fix bitscan_reverse_uint on MSVC compiler Was a mistake from the very beginning of implementation. |
June 16, 2020, 14:17 (GMT) |
Buildbot: Switch WIndows builds to MSVC 2019 |
June 16, 2020, 13:28 (GMT) |
GPencil: Convert and Bake mesh animation to grease pencil strokes This patch adds two options: - Convert a mesh to grease pencil strokes. - Bake the mesh animation into grease pencil strokes. Both are related and must be included in the same patch. Related to tasks: T77629 and T77630 Notice: The conversion is done for mesh edges and it's not considering any visibility clipping. All edges are exported, no matters if it's visible or not. Example of Convert a Mesh to Grease Pencil strokes: {F8606028} This conversion was inspired by the technique used by @luamono in this tweet: https://twitter.com/luamono/status/1239983662176841730 Example of Bake Animation (the video is a little outdate, but the basic functionality is the same, only small changes in UI): {F8606032} Reviewed By: mendio, pepeland Maniphest Tasks: T77629, T77630 Differential Revision: https://developer.blender.org/D7983 |
June 16, 2020, 12:36 (GMT) |
Fix T77803: IK Degrees of freedom drawing glitch IK degrees of freedom is rendered using wires and a solid sphere. The solid used the wireframe drawing what resulted into drawing glitches. This patch adds a new shader to draw the solid shape. Reviewed By: Cl�ment Foucault Differential Revision: https://developer.blender.org/D8044 |
June 16, 2020, 12:08 (GMT) |
Buildbot: Support multiple workers talking to single codesign server Is achieved by replacing hard-coded signed/unsigned file names with "<uuid>" which acts as a "request ID". This way multiple workers can put their requests into a single directory without collisions. The code sign server will handle the requests sequentially in an unknown order. |
June 16, 2020, 10:24 (GMT) |
Buildbot: Don't use builder name in the build directory The directory layout on worker goes as following: <Worker> <Builder Name> blender.git/ build/ install/ lib/ Adding an extra <Builder Name> after build is redundant. Differential Revision: https://developer.blender.org/D8045 |
June 16, 2020, 10:22 (GMT) |
CMake: Fix compilation errors related on missing dna_type_offsets.h Some of the files were (indirectly) using dna_type_offsets.h without adding dependency from bf_dna (which is needed to ensure the file is generated prior to library compilation). |
June 16, 2020, 10:16 (GMT) |
BLI: fix Map.foreach_item method |
June 16, 2020, 09:31 (GMT) |
Merge branch 'asset-uuid' into asset-engine |
Revision cfde6eb by Julian Eisel (asset-engine, asset-engine--archived, asset-uuid, asset-uuid--archived) June 16, 2020, 09:31 (GMT) |
Merge branch 'master' into asset-uuid |
June 16, 2020, 07:47 (GMT) |
Merge branch 'greasepencil-edit-curve' into soc-2020-greasepencil-curve |
June 16, 2020, 07:46 (GMT) |
GPencil: Add operator to enter strokes into curve edit mdoe This operator creates an editcurve for all selected strokes that do not have an editcurve already. |
June 16, 2020, 07:45 (GMT) |
GPencil: Use error_threshold parameter in gpd |
June 16, 2020, 06:59 (GMT) |
Cleanup: unused headers, spelling |
June 16, 2020, 06:45 (GMT) |
Fix T61777: Proportional editing doesn't work with multi edit-mode |
June 16, 2020, 02:56 (GMT) |
Cleanup: doxy sections for camera, collections, text & seqmodifier |
June 16, 2020, 01:38 (GMT) |
Cleanup: Use LISTBASE_FOREACH in interface_panel.c |
Revision 8cb56c1 by over0219 (soc-2020-soft-body) June 16, 2020, 01:26 (GMT) |
lattice appears working but will want to remove lattice cubes that do not contain mesh volume |
Revision 5b09a54 by over0219 (soc-2020-soft-body) June 16, 2020, 00:56 (GMT) |
debugging uniform lattice |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021