Blender Git Loki

Kaikki Blender Git kommitit.

Page: 1874 / 8462

February 12, 2020, 14:46 (GMT)
Fix NLM denoiser no longer working with OptiX after recent commit
February 12, 2020, 14:20 (GMT)
Cleanup: don't perform some GPU shader codegen operations twice
February 12, 2020, 13:35 (GMT)
Harmless Fix for recent cleanup.

For some reason that file did not get included in the commit...
February 12, 2020, 13:29 (GMT)
Fix Cycles compiler warnings after recent commit
February 12, 2020, 13:14 (GMT)
Fix Cycles build errors and clang-format after recent commit
February 12, 2020, 12:11 (GMT)
Cleanup: Move common CUDA/OptiX Cycles device code into separate file

This reduces code duplication between the CUDA and OptiX device implementations: The CUDA device
class is now split into declaration and definition (similar to the OpenCL device) and the OptiX device
class implements that and only overrides the functions it actually has to change, while using the CUDA
implementation for everything else.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6814
February 12, 2020, 11:43 (GMT)
Modifiers: Vertex Weight Modifiers add invert vgroup option

Adds the invert vgroup mask option to the Vertex Weight modifiers.

These 3 modifiers share the same functions so they needed to be modified at the same time. They are all setup the same with the invert vgroup option being added. I had to add a flag to the Mix modifier but the others I use the existing flags.

Differential Revision: https://developer.blender.org/D6819
Revision 24b5d5a by mano-wii (master)
February 12, 2020, 11:35 (GMT)
Modifiers: Weld Modifier - simplify invert_vgroup code

No functional change
February 12, 2020, 11:08 (GMT)
Weight Paint: add a pie menu for locking and unlocking vertex groups.

Provide different options for locking and unlocking vertex groups
using bone selection, accessible via a pie menu triggered via the
'K' hotkey. To implement a variety of operations, extend the old
operator with a new option to mask it by bone selection. If the
X Mirror option is enabled, selection is automatically mirrored.

This follows D6533 as the next step in improving accessibility of
vertex group locking during weight painting.

Differential Revision: https://developer.blender.org/D6618
February 12, 2020, 10:05 (GMT)
Modifiers: Weld Modifier add invert vgroup option

Adds the invert vgroup option to the weld modifier.

Differential Revision: https://developer.blender.org/D6818
February 12, 2020, 09:46 (GMT)
Cleanup: clang-format.
February 12, 2020, 09:34 (GMT)
Modifiers: Hook Modifier add invert vgroup option

Adds the invert group optin to the hook modifier.

Differential Revision: https://developer.blender.org/D6817
February 12, 2020, 09:33 (GMT)
GPencil: Fix Vertex Color one step behind

The vertex color was always one step behind because draw engine uses evaluated data, but paint operators don't update eval data before ending to speed up the painting process and to improve the pencil feeling.
February 12, 2020, 09:18 (GMT)
Modifiers: Fix bug where UVWarp Modifier would try to get bone matrix from a non armature object

There is a bug where the UVWarp modifier will stop working if an armature bone is set as the Bone To target and then later changed to a non armature object without clearing the Bone To string property. The modifier will still think it is needing a bone matrix and not properly use the object matrix.

A simple fix by adding a check for the object being an armature as well as the bonename string being set.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D6809
February 12, 2020, 09:05 (GMT)
Merge branch 'master' into greasepencil-object

Conflicts:
source/blender/draw/engines/gpencil/gpencil_engine.c
February 12, 2020, 09:03 (GMT)
GPencil: Put Mask hide icon in RNA and not in python

Now the icon is associated to RNA property and don't need python code to handle it.
February 12, 2020, 08:58 (GMT)
GPencil: Avoid animation in mask name
February 12, 2020, 08:56 (GMT)
GPencil: Make mask icons animatable
February 12, 2020, 08:44 (GMT)
GPencil: Rename gradient to hardeness

Also changed the title of aspect ratio to aspect only.
February 12, 2020, 07:19 (GMT)
Fix T73446: WorkSpace ID properties not saved
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021