Blender Git Loki

Kaikki Blender Git kommitit.

Page: 1948 / 8462

January 11, 2020, 14:56 (GMT)
add utility to debug allocated amount in monotonic allocator
January 11, 2020, 14:51 (GMT)
store network more compactly
January 11, 2020, 14:34 (GMT)
store data in network builder more compactly
January 11, 2020, 13:09 (GMT)
avoid unnecessary type casting
January 11, 2020, 12:21 (GMT)
remove nodes after constant folding
January 11, 2020, 11:59 (GMT)
initial network builder refactor to enable support for removing nodes
January 11, 2020, 09:40 (GMT)
add method to access all nodes
January 10, 2020, 21:10 (GMT)
GPencil: Cleanup more unused code

January 10, 2020, 18:35 (GMT)
GPencil: Remove unused variable
January 10, 2020, 17:47 (GMT)
GPencil: Refactor: Make Lighting effect only happen in lookdev & render mode

This makes the lighting behavior much more consistent with the other objects.
January 10, 2020, 17:32 (GMT)
Merge branch 'blender-v2.82-release'
January 10, 2020, 16:33 (GMT)
Hack: Let gizmos draw during playback to force VR gizmo redraws that way

We have to somehow force VR gizmos (i.e. the virtual camera) to
continuously redraw. Until there's a proper way to do that (e.g.
continuously redrawing certain gizmos without redrawing the rest of the
3D View), just allow playing animation to force these redraws.
January 10, 2020, 16:11 (GMT)
Cleanup: GPencil: Remove unecessary comment
January 10, 2020, 16:11 (GMT)
GPencil: Refactor: Fix depth sorting with workbench render
January 10, 2020, 15:59 (GMT)
Expose VR view rotation in the RNA/BPY
January 10, 2020, 15:56 (GMT)
Cleanup: GPencil: Move shader static variable to gpencil_shader.c
January 10, 2020, 15:56 (GMT)
GPencil: Refactor: Fix surface projected stroke not shown during stroke
January 10, 2020, 15:53 (GMT)
GPencil: Replace tooltip
January 10, 2020, 15:35 (GMT)
GPencil: Split overlay options in columns

January 10, 2020, 15:30 (GMT)
Cycles: Fix viewport rendering when displaying as byte and not half float

Commit rB7e61e597253f3ca75f2fb86a57212ca750ffbbe8 broke viewport rendering when not displaying as halfs.
This fixes that by actually using the `scale` parameter that is passed into `film_map` and also de-duplicates code around it.

Differential Revision: https://developer.blender.org/D6557
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021