January 5, 2020, 14:55 (GMT) |
Fix T72682: Regression when moving markers while holding ctrl In 2.79 when moving a marker with `G` while holding `ctrl` the marker would snap to one-second movements. This was (probably accidentally) removed when the Timeline Editor was removed in rB5374865523faf253. Reviewers: mano-wii Differential Revision: https://developer.blender.org/D6527 |
January 5, 2020, 14:10 (GMT) |
Fix T72423: Incorrect tooltips in curve profile layout |
January 5, 2020, 11:51 (GMT) |
Cleanup: Typo error |
January 5, 2020, 11:43 (GMT) |
Industry Compat keymap: Properly support Grease Pencil Edit Mode Many things weren't working correctly in GP Edit Mode, such as select/deselect/invert all, basic tools, extrude, snap etc. Now this mode works consistently with other modes. |
January 5, 2020, 11:28 (GMT) |
GPencil: Add ToDo comment |
January 5, 2020, 08:48 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 5, 2020, 08:48 (GMT) |
Merge branch 'master' into greasepencil-object |
January 5, 2020, 08:47 (GMT) |
GPencil: Add missing update in previous commit of task T72897 |
January 5, 2020, 05:16 (GMT) |
CMake: enable FFTW for headless & bpy configurations This caused the ocean modifier to be disabled. |
January 5, 2020, 05:15 (GMT) |
Cleanup: warning |
January 4, 2020, 21:03 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 4, 2020, 21:03 (GMT) |
Merge branch 'master' into greasepencil-object |
January 4, 2020, 21:02 (GMT) |
Fix T72897: Move Channels operator moves Grease Pencil Layers wrongly This operator was pending of fix. |
January 4, 2020, 19:56 (GMT) |
BLI_kdopbvh: Deduplicate code No need to create different callbacks for `BLI_task_parallel_range`, these callbacks are called a few times. |
January 4, 2020, 18:33 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 4, 2020, 18:32 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 0f7bde8 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 4, 2020, 16:42 (GMT) |
GPencil: Refactor: Add SMAA as Antialiasing solution This removes the need of MSAA and the cost associated with it. We run edge detection on both revealage and color buffer. However the implemntation is not perfect: The source buffers are in linear color space and the edge detection implies gamma corrected (display) space. This mean the algorithm fails to capture some color changes. To workaround this, we increase SMAA_LUMA_WEIGHT which has the same effect as decreasing SMAA_THRESHOLD. This works ok in most scenes since GPencil objects have clean and sharply defined shapes. |
Revision 66fdcd5 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 4, 2020, 15:38 (GMT) |
minor fixes |
Revision e3ee421 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 4, 2020, 15:21 (GMT) |
better to string conversion for generic types |
Revision 8330876 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 4, 2020, 15:07 (GMT) |
initial constant folding of multi function network |
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