Blender Git Loki

Kaikki Blender Git kommitit.

Page: 1968 / 8462

December 31, 2019, 18:28 (GMT)
GPencil: Refactor: Use stroke mask to cut dots shape

This removes the builtin fading of the dots. This should be reimplemented
as a material option for all stroke type instead.
December 31, 2019, 18:28 (GMT)
GPencil: Refactor: Add dot stroke object rotation mode
December 31, 2019, 16:04 (GMT)
Transform: Individual Origins: Create islands between only selected uvs.

Currently the islands are created depending only on the visible UVs.
This can be confusing because compared to Edit Meshes, islands are created based on the selected elements.

T68284 shows a case where this confusion is observed.

Differential Revision: https://developer.blender.org/D6502
December 31, 2019, 15:48 (GMT)
continue with ParticleSet
December 31, 2019, 14:35 (GMT)
improve particle set
December 31, 2019, 13:59 (GMT)
initial particle set
December 31, 2019, 13:59 (GMT)
introduce MutableAttributesRef
December 31, 2019, 13:17 (GMT)
rename various types and variables
December 31, 2019, 12:53 (GMT)
Move inlined node tree to functions folder
December 31, 2019, 12:40 (GMT)
Merge branch 'master' into functions
December 30, 2019, 18:44 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor

Conflicts:
source/blender/blenloader/intern/versioning_280.c
December 30, 2019, 18:42 (GMT)
Merge branch 'master' into greasepencil-object
December 30, 2019, 18:20 (GMT)
Image Editor: Initialize Add Tile options from current tile

Previously, non-default alpha or float settings had be set manually.

With this change, the Add Tile and Fill Tile operators initialize
width, height, alpha and float from the currently selected tile
if it has a vaild ImBuf, otherwise from the first tile.
December 30, 2019, 18:20 (GMT)
Cleanup: clang-format
December 30, 2019, 16:58 (GMT)
undoexp: do not clear icon_id of re-used IDs.

Those icon_id's remain valid, and allocated in the preview system,
clearing them here will lead to asserts...
December 30, 2019, 15:42 (GMT)
Sculpt: Add color alpha controls to the brush cursor

Previously the alpha was hardcoded to 0.7. Now it is possible to control
the cursor alpha by changing the alpha color of the cursor color
property. New alpha default is 0.9. This, with the new saturated colors,
should make the cursor more visible on highdpi screens.

I also removed the cache location preview as it is too visible right now
with the new alpha and color values.

Reviewed By: billreynish

Differential Revision: https://developer.blender.org/D6433
December 30, 2019, 15:30 (GMT)
Sculpt: Remove partial viewport updates from sculpt stroke code

Partial updates are not currently supported in the Workbench engine, so
we can skip the rect calculation during the stroke.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D6444
December 30, 2019, 15:25 (GMT)
Fix T72747: Increase minimum voxel size in the voxel remesher

This was causing an ArithmeticError in OpenVDB with a voxel size that
small.

Another solution could be scaling both the mesh and the OpenVDB grid
with opposite values to support a larger range of voxel sizes, but I
would like to have a better solution to the voxel remesher compatibility
with small objects.

Reviewed By: JacquesLucke

Maniphest Tasks: T72747

Differential Revision: https://developer.blender.org/D6498
December 30, 2019, 14:30 (GMT)
Merge branch 'master' into undo-experiments
December 30, 2019, 14:25 (GMT)
Fix T72792: Crash with Vertex Groups + Weld Modifier after generative modifiers

Some generative modifiers remove the `CD_MDEFORMVERT` custom layer.
So make sure it exists in the mesh.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021