Revision 642fa43 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 11, 2019, 13:10 (GMT) |
optimize get position on surface node |
Revision e60516b by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 11, 2019, 13:03 (GMT) |
cleanup |
Revision 980b128 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 11, 2019, 13:00 (GMT) |
cleanup |
Revision bd92ed7 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 11, 2019, 12:58 (GMT) |
optimize single value case |
Revision 25af6df by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 11, 2019, 12:55 (GMT) |
GPU: VertexFormat: Fix assert off by one |
Revision 985a9db by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 11, 2019, 12:55 (GMT) |
GPencil: Refactor: Add basic vertex color support |
Revision bf85e6a by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 11, 2019, 12:53 (GMT) |
improve grouping of similar indices |
December 11, 2019, 12:13 (GMT) |
Add missing draw state check to OVERLAY_edit_mesh_draw Fix for T72309. The crash was caused by a missing check of the draw state, which resulted in dereferencing of a null pointer. Reviewed By: fclem Differential Revision: https://developer.blender.org/D6380 |
Revision 35989c6 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 11, 2019, 12:01 (GMT) |
convert image to socket |
December 11, 2019, 11:36 (GMT) |
Mantaflow: Fixed issues raised in part 11 of the review (D3861) |
December 11, 2019, 11:24 (GMT) |
Depsgraph: add missing #include to DEG_depsgraph_query.h The `DEG_depsgraph_query.h` file uses the `ITER_BEGIN` and `ITER_END` macros defined in `BLI_iterator.h` without including that header. No functional changes. |
Revision aa10876 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 11, 2019, 11:18 (GMT) |
vectorize surface hook nodes |
December 11, 2019, 10:59 (GMT) |
Cycles/OpenCL: Remove NULL PTR Workaround In the current OpenCL implementation we have a work-around for platforms that didn't support NULL pointers. We used to replace all NULLs and empty arrays with a pointer to a single byte on the OpenCL Device. During investigation of {T65924} it was asked to remove this work-around for testing. This change improves the render times. SCENE | BEFORE | AFTER --------------------+--------+------- bmw27 | 108 | 89 barbershop_interior | 867 | 673 classroom | 270 | 173 fishy_cat | 244 | 196 koro | 249 | 207 pavillon_barcelona | 582 | 414 Note that this change does not fix T65924 it just improves the rendering performance for OpenCL. We haven't tested this patch on all platforms so we should keep an eye out on the tracker. Reviewed By: sergey Differential Revision: https://developer.blender.org/D6391 |
Revision 6dd8723 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 11, 2019, 10:42 (GMT) |
fix memory leak |
December 11, 2019, 10:39 (GMT) |
GPencil: Fix error in Transform Fill This code was damaged during a merge. |
Revision e985b20 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 11, 2019, 10:36 (GMT) |
more generic way to add per element and global contexts |
December 11, 2019, 10:31 (GMT) |
GPencil: Fix TRansform Fill UV error During a merge, we removed this by error. |
December 11, 2019, 10:24 (GMT) |
Mantaflow: Fixed issues raised in part 10 of the review (D3860) |
Revision d6f8ebf by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 11, 2019, 09:52 (GMT) |
Merge branch 'master' into functions |
Revision 28c554e by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 11, 2019, 09:50 (GMT) |
initial static class id system |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021