November 21, 2019, 16:27 (GMT) |
Cleanup: DRW: Remove Hack of skinroot rendering |
November 21, 2019, 16:25 (GMT) |
DRW: Fix an issue with instanced rendering and base_instance Batches that are meant to be drawn with instancing cannot use ModelMatrix indexing and must rely on the uniform (legacy) way. Using the BaseInstance indexing would shift the instance attributes received by the vertex shader which is not what we want in this case. |
November 21, 2019, 15:22 (GMT) |
Updates from review (var naming mostly). |
Revision 0a7e297 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 21, 2019, 14:55 (GMT) |
Merge branch 'master' into functions |
Revision 8933533 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 21, 2019, 14:42 (GMT) |
simplify some code |
November 21, 2019, 14:38 (GMT) |
Merge branch 'master' into tmp-task-foreach-pool |
November 21, 2019, 14:33 (GMT) |
Fix T71583: Liquid domains with missing origin offset |
Revision 5c316f0 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 21, 2019, 14:12 (GMT) |
remove unused code |
Revision 47e7a89 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 21, 2019, 14:10 (GMT) |
cleanup nodes mapping |
Revision d81273e by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 21, 2019, 13:46 (GMT) |
cleanup |
Revision e36da5e by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 21, 2019, 13:38 (GMT) |
cleanup |
Revision 2335aaf by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 21, 2019, 13:29 (GMT) |
improve naming |
Revision 7f9e7c2 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 21, 2019, 13:20 (GMT) |
improve naming |
Revision 7de6eb1 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 21, 2019, 13:08 (GMT) |
define multi function to node mapping |
Revision 3ca095f by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 21, 2019, 12:44 (GMT) |
simplify vsocket to multi function mapping |
November 21, 2019, 12:30 (GMT) |
Cleanup: spelling One of the corrections from last cleanup was wrong. |
November 21, 2019, 12:20 (GMT) |
Fix T68499: weight paint gradient is broken with generative modifiers Caused by rBac442da4a14d. Above commit tweaked the logic to not only early out, but also set the WPGradient_vertStore screen coord to FLT_MAX in case this original index was visited before [gradientVertInit__mapFunc]. For generative modifiers though, we might get here multiple times for the same orig index, resulting in a valid orig index being made invalid for gradientVertUpdate__mapFunc [which would early out in case of FLT_MAX]. Restored original logic, so that setting FLT_MAX only really happens when it should: when ED_view3d_project_float_object fails... Maniphest Tasks: T68499 Differential Revision: https://developer.blender.org/D6282 |
November 21, 2019, 12:15 (GMT) |
Cleanup: spelling |
November 21, 2019, 12:15 (GMT) |
Cleanup: clang-format Also remove unused vars. |
November 21, 2019, 12:08 (GMT) |
Fix T67873: View Selected in Graph Editor (Only Selected Curve Keyframes) takes hidden keys into account when calculating zoom Note that with the 'View Only Selected Curve Keyframes' option enabled, it is also possible to select [box/circle/lasso] hidden/non-visible keyframes. Think this should never happen, but that is for a later commit (along some deduplication of animdata filtering code) Reviewed By: Severin, Sybren Maniphest Tasks: T67873 Differential Revision: https://developer.blender.org/D6237 |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021