Revision bdfc3e9 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 13, 2019, 16:32 (GMT) |
GenericArrayRef type |
Revision b75cdf3 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 13, 2019, 16:32 (GMT) |
new tuple implementation |
Revision 55d0c80 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 13, 2019, 16:32 (GMT) |
add more type attributes |
Revision 302e1e9 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 13, 2019, 16:32 (GMT) |
initial cpp type |
Revision faf2184 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 13, 2019, 16:12 (GMT) |
Merge branch 'master' into functions |
October 13, 2019, 15:15 (GMT) |
Merge branch 'blender-v2.80-develop' of https://github.com/tangent-animation/blender2.8 into blender-v2.80-develop |
October 12, 2019, 15:33 (GMT) |
macOS: add opus to FFMPEG_LIBRARIES |
October 11, 2019, 23:26 (GMT) |
Cleanup: pep8 |
October 11, 2019, 22:46 (GMT) |
Cleanup: clang-format |
October 11, 2019, 22:45 (GMT) |
Cleanup: warnings |
October 11, 2019, 19:43 (GMT) |
Build: also use release branch for source/tools module |
October 11, 2019, 19:31 (GMT) |
Revert "Merge branch 'master' into blender-v2.81-release" This reverts commit 20b2acf336cb8f6965fd39728a746922d1b8ae42, reversing changes made to f185cc0ca55c8c817903d53bf5c107f3efd4e0db. Merges should only go form the release branch to master. For backporting commits, use cherry-pick. |
October 11, 2019, 19:12 (GMT) |
Merge branch 'master' into blender-v2.81-release |
October 11, 2019, 19:11 (GMT) |
Fix T70729: Multi-object edit UV not transform all meshes Detail that went unnoticed in rBbfc9d426bb95 |
October 11, 2019, 18:55 (GMT) |
Fix T70729: Multi-object edit UV not transform all meshes Detail that went unnoticed in rBbfc9d426bb95 |
October 11, 2019, 17:59 (GMT) |
Merge branch 'master' into greasepencil-object |
October 11, 2019, 16:55 (GMT) |
Merge branch 'blender-v2.81-release' |
October 11, 2019, 16:54 (GMT) |
Fix T70714: Crash when using OBJECT_OT_material_slot_assign op without UI. There is no guarantee we can get any valid UI from the context, and that operator can work without it. |
October 11, 2019, 16:54 (GMT) |
Fix T70695: Scene crashes Blender on open. Note that this commit fixes the crash itself, but actual issue is *how* that situation could happen (having insert override operation with local 'source' overriding data-block with an empty bone constraints stack...). |
October 11, 2019, 15:28 (GMT) |
UI: Fix grid scale text not having shadows in the 3d view infos This commit adds a shadow to the grid scale info text in the 3d View, to make it more visible like the rest of that section. {F7798605} Differential Revision: https://developer.blender.org/D6025 |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021