Blender Git Loki

Kaikki Blender Git kommitit.

Page: 2309 / 8462

July 31, 2019, 20:46 (GMT)
Bevel Custom Profile: Pipe case works with a 3-way intersection.

Also simplified and commented the rest of the custom profile pipe case code.
July 31, 2019, 19:55 (GMT)
Merge branch 'master' into soc-2019-outliner
July 31, 2019, 19:51 (GMT)
Keymap: Simplify openclose keymap
July 31, 2019, 19:51 (GMT)
Outliner cleanup: openclose and scroll page

Simplify code and operator properties
July 31, 2019, 19:36 (GMT)
Fix T67951: Bone selection is broken on some Intel GPUs

The problem is that the `glDrawArraysInstancedBaseInstance` is ignoring the last parameter.
The solution is to indicate that `GLEW_ARB_base_instance` is not supported in these cases.

Reviewers: fclem, brecht, jbakker

Reviewed By: fclem, brecht

Differential Revision: https://developer.blender.org/D5383
July 31, 2019, 19:24 (GMT)
Fix several undefined-behaviour-sanitizer warnings

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D4222
July 31, 2019, 19:17 (GMT)
UI: Correct Spacing for Short Unit Names

This adds a space between a value and its short unit name except for foot, inch, degree, arcminute, arcsecond

Differential Revision: https://developer.blender.org/D5051

Reviewed by Brecht Van Lommel
July 31, 2019, 19:08 (GMT)
Add operator for removing unused material slots

Reviewers: campbellbarton, brecht

Reviewed By: brecht

Subscribers: brecht

Differential Revision: https://developer.blender.org/D4991
July 31, 2019, 19:03 (GMT)
Merge per-shader SVM nodes in the main update thread to avoid locking and resizing overhead

In a test file containing 1300 copies of the same shader, this reduces shader update time from 3.1 sec to 0.05 sec.

Thanks to @swerner for noticing this issue.

Reviewers: brecht, sergey, swerner

Subscribers: swerner

Differential Revision: https://developer.blender.org/D5376
July 31, 2019, 18:41 (GMT)
Cloth: fixed eigen decomposition floating point errors

This should generally work but needs further testing. Currently, the plan to check for floating point errors in compression metric.
July 31, 2019, 18:38 (GMT)
Fix T66785: Blender Menu As Text When Main Menu Collapsed

This makes the blender logo menu appear as text if 'Show Menus' is off

Differential Revision: https://developer.blender.org/D5244

Reviewed by Brecht Van Lommel
July 31, 2019, 18:13 (GMT)
Merge remote-tracking branch 'origin/master' into soc-2019-cycles-procedural
July 31, 2019, 18:02 (GMT)
Refactor and clean up Math node.
July 31, 2019, 18:01 (GMT)
Clarify in FloatProperty generated docs: single precision floats.

At least one script writer was upset that this was not specified,
as it is different from "floating point" in Python.
Also, docstring for hard and soft min and max for FloatProperty
was wrong, using sys.float_info.min and sys.float_info.max.
July 31, 2019, 17:16 (GMT)
Revert "UI: remove checks for other popovers when switching menu"

This reverts commit 77616571292ab1eeb9805797bfdd4525cc306923.

This commit broke overlapping popovers. For example in the color
management tab it would be impossible to select and of the popover
alternatives as it would switch to the menu button under the cursor.
July 31, 2019, 16:57 (GMT)
Fix build error after recent cleanup
July 31, 2019, 16:47 (GMT)
Cleanup: typo in parameter name in function declarations.
July 31, 2019, 16:41 (GMT)
Merge branch 'master' into functions
July 31, 2019, 16:41 (GMT)
easy access to identifier of socket
July 31, 2019, 16:35 (GMT)
identify types with idname
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