July 31, 2019, 20:46 (GMT) |
Bevel Custom Profile: Pipe case works with a 3-way intersection. Also simplified and commented the rest of the custom profile pipe case code. |
July 31, 2019, 19:55 (GMT) |
Merge branch 'master' into soc-2019-outliner |
July 31, 2019, 19:51 (GMT) |
Keymap: Simplify openclose keymap |
July 31, 2019, 19:51 (GMT) |
Outliner cleanup: openclose and scroll page Simplify code and operator properties |
July 31, 2019, 19:36 (GMT) |
Fix T67951: Bone selection is broken on some Intel GPUs The problem is that the `glDrawArraysInstancedBaseInstance` is ignoring the last parameter. The solution is to indicate that `GLEW_ARB_base_instance` is not supported in these cases. Reviewers: fclem, brecht, jbakker Reviewed By: fclem, brecht Differential Revision: https://developer.blender.org/D5383 |
July 31, 2019, 19:24 (GMT) |
Fix several undefined-behaviour-sanitizer warnings Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4222 |
July 31, 2019, 19:17 (GMT) |
UI: Correct Spacing for Short Unit Names This adds a space between a value and its short unit name except for foot, inch, degree, arcminute, arcsecond Differential Revision: https://developer.blender.org/D5051 Reviewed by Brecht Van Lommel |
July 31, 2019, 19:08 (GMT) |
Add operator for removing unused material slots Reviewers: campbellbarton, brecht Reviewed By: brecht Subscribers: brecht Differential Revision: https://developer.blender.org/D4991 |
July 31, 2019, 19:03 (GMT) |
Merge per-shader SVM nodes in the main update thread to avoid locking and resizing overhead In a test file containing 1300 copies of the same shader, this reduces shader update time from 3.1 sec to 0.05 sec. Thanks to @swerner for noticing this issue. Reviewers: brecht, sergey, swerner Subscribers: swerner Differential Revision: https://developer.blender.org/D5376 |
July 31, 2019, 18:41 (GMT) |
Cloth: fixed eigen decomposition floating point errors This should generally work but needs further testing. Currently, the plan to check for floating point errors in compression metric. |
July 31, 2019, 18:38 (GMT) |
Fix T66785: Blender Menu As Text When Main Menu Collapsed This makes the blender logo menu appear as text if 'Show Menus' is off Differential Revision: https://developer.blender.org/D5244 Reviewed by Brecht Van Lommel |
July 31, 2019, 18:13 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2019-cycles-procedural |
July 31, 2019, 18:02 (GMT) |
Refactor and clean up Math node. |
July 31, 2019, 18:01 (GMT) |
Clarify in FloatProperty generated docs: single precision floats. At least one script writer was upset that this was not specified, as it is different from "floating point" in Python. Also, docstring for hard and soft min and max for FloatProperty was wrong, using sys.float_info.min and sys.float_info.max. |
July 31, 2019, 17:16 (GMT) |
Revert "UI: remove checks for other popovers when switching menu" This reverts commit 77616571292ab1eeb9805797bfdd4525cc306923. This commit broke overlapping popovers. For example in the color management tab it would be impossible to select and of the popover alternatives as it would switch to the menu button under the cursor. |
July 31, 2019, 16:57 (GMT) |
Fix build error after recent cleanup |
July 31, 2019, 16:47 (GMT) |
Cleanup: typo in parameter name in function declarations. |
Revision 4c8746a by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 31, 2019, 16:41 (GMT) |
Merge branch 'master' into functions |
Revision 28ba204 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 31, 2019, 16:41 (GMT) |
easy access to identifier of socket |
Revision 56e541d by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 31, 2019, 16:35 (GMT) |
identify types with idname |
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