May 31, 2019, 16:12 (GMT) |
Fix crash when empty scene |
May 31, 2019, 16:00 (GMT) |
Fix T65311: crash using 3D viewport panning outside viewport |
May 31, 2019, 15:17 (GMT) |
Fix T62282: multires sculpting does not update smooth normals It may be good to move the normals update out of the drawing code. But it was already there for the non-multires sculpt cases, and does not have an obvious place since we bypass the depsgraph and want to avoid the cost of updating the normals multiple times when multiple events are handled before a redraw. |
May 31, 2019, 15:17 (GMT) |
Fix various missing updates in sculpt mode, when changing modifiers and dyntopo This restores the code that updates the sculpt session and PBVH from dependency graph evaluation. |
May 31, 2019, 15:17 (GMT) |
Fix sculpt mode drawing with modifiers still being wrong in some cases Centralize logic for when to use the PBVH for drawing, fix missing tests in mask drawing, fix missing tests for multiple windows, only do more expensive update for all viewports at end of the stroke. |
May 31, 2019, 15:06 (GMT) |
May 31, 2019, 14:55 (GMT) |
GPencil: Cleanup some comments |
May 31, 2019, 14:31 (GMT) |
Update Python GPU example to latest depsgraph API |
May 31, 2019, 14:12 (GMT) |
Cleanup: use static_assert on MSVC versions that support it. This greatly improves the error message |
May 31, 2019, 14:02 (GMT) |
Merge branch 'master' into sculpt-mode-features |
May 31, 2019, 13:55 (GMT) |
Initial implementation for Embree GPU |
May 31, 2019, 13:51 (GMT) |
Walk mode: Enable fancy icons instead of text for shortcuts Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D4988 |
May 31, 2019, 13:50 (GMT) |
Fix T65278: Stats info and instancing "misinformation" Object could and polygon count should ignore multiple instances of the same data, yet count it at least once even if linked. Reviewers: brecht Differential Revision: https://developer.blender.org/D4986 |
May 31, 2019, 13:22 (GMT) |
Cleanup: style, use braces in source/ (include disabled blocks) |
May 31, 2019, 13:07 (GMT) |
Fix bmesh_to_mesh freeing possibly referenced vertices Fixes Godot exporter issue reported in T65285. |
May 31, 2019, 12:55 (GMT) |
Cleanup: style, use braces in source/ Automated using clang-tidy. |
May 31, 2019, 12:47 (GMT) |
Fix missing file read/write of proxy/transform/crop settings when not used This was inconsistent with other data handling in Blender. |
May 31, 2019, 12:09 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2019-cycles-procedural |
May 31, 2019, 11:59 (GMT) |
Industry Compat keymap: Fix UV Editor shift-click to extend selection Also set Transform to T key, consistent with 3D View |
May 31, 2019, 11:54 (GMT) |
Changed default vector socket drawing method. Introduce compact socket. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021