Revision 5d5ad5d by Julian Eisel (soc-2019-openxr, temp-ghost_openxr, temp-vr-draw-thread, vamr-openxr-module, vr_scene_inspection) June 1, 2019, 15:16 (GMT) |
Gather available OpenXR extensions and API-layers on OpenXR setup We don't actually enable any extension or layer yet. We just put their names into arrays and print them. The printing can be disabled via a compiler define, later we should put them behind a proper logging/debugging mechanism (CLOG). Also fixes a Visual Studio compile error. |
June 1, 2019, 10:27 (GMT) |
Fix Mapping node. |
June 1, 2019, 10:10 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2019-cycles-procedural |
June 1, 2019, 04:24 (GMT) |
Outliner: Remove range select restrictions Removes restrictions for range select requiring a visible active element. Now if no active element is visible the shift+clicked element is set as active and selected. This way no warnings need to be reported. Also silenced some warnings |
June 1, 2019, 03:54 (GMT) |
Outliner: Fix scene elements closed by default I committed this earlier but accidentally committed the submodules alongside it. |
June 1, 2019, 03:09 (GMT) |
Revert "Outliner: Open Scene list elements by default" This reverts commit a3448a9eef601db5bfef682bf3e95532a7c3f367. I accidentally included the submodules in the commit. Won't happen again! |
June 1, 2019, 01:40 (GMT) |
Merge branch 'master' into soc-2019-bevel-profiles |
June 1, 2019, 01:39 (GMT) |
Working towards using the profile information in simple bevel cases, and started some faster (O(n) vs O(n^2)) sampling code for the profile paths. Adding lots of questions and TODOs... |
May 31, 2019, 23:53 (GMT) |
Merge branch 'master' into soc-2019-outliner |
May 31, 2019, 22:45 (GMT) |
Cycles Denoising: Get rid of halos around bright edges Previously, bright edges (e.g. caused by rim lighting) would sometimes get halos around them after denoising. This change introduces a log(1+x) highlight compression step that is performed before denoising and reversed afterwards. That way, the denoising algorithm itself operates in the compressed space and therefore bright edges cause less numerical issues. |
May 31, 2019, 21:41 (GMT) |
Fix T65330: Blender crash when double click on face The fix itself is by Germano Cavalcante (mano-wii). But since I was investigating this with him, I'm including here an assert in EDBM_select_id_bm_elem_get to help catching this sooner in the future |
May 31, 2019, 21:10 (GMT) |
Merge branch 'master' into sculpt-mode-features |
May 31, 2019, 20:46 (GMT) |
Sculpt vertex colors: Color filter tool This tool allows the manipulation of all the colors stored in the vertices at once. Behavior and implementation are similar to the mesh filter tool. Sculpt vertex colors are not connected to the renderer, so the viewport does not update when EEVEE/Cycles is enabled. I also added some separators to the toolbar to separate brushes from filters. |
May 31, 2019, 19:28 (GMT) |
GLSL reflect function needs normalized normal. |
May 31, 2019, 19:24 (GMT) |
Fixed CUDA and OpenCL kernels for reflect and project functions. |
May 31, 2019, 18:51 (GMT) |
Fix T64990: Isolate collection wrong reaction Bringing the same logic we do in the outliner restrict column callback and the menu call. Also removing the "change depsgraph" logic there. Isolate collections should not affect depsgraph relations (if it does it is to be tackled separately anyways). |
May 31, 2019, 17:26 (GMT) |
Fix T65265: File > Quit shortcut assign different depending if file is saved |
May 31, 2019, 17:02 (GMT) |
Fix Outliner: New collections are hidden Users could change the master collection flags, but they should not. That would not effectively affect the master collection objects (depsgraph flag evaluation ignores master collection flags). However we use the layer collection flags of the parent collection when creating a new child collection. We *could* solve this differently by creating a new RNA type for the master collection (and layer collection) and hook this with rna refine. But this patch seems to work well enough and it is simpler. Reviewers: brecht Differential Revision: https://developer.blender.org/D4981 |
May 31, 2019, 16:17 (GMT) |
Fix T65317: crash applying wave modifier with texture |
May 31, 2019, 16:17 (GMT) |
Fix T65308: edit studio light state stays active after restarting Blender This is only temporary for editing, should not be preserved. |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021