March 21, 2019, 15:36 (GMT) |
UI: Spelling: fix wrong apostrophe |
March 21, 2019, 15:31 (GMT) |
UI: Fix wrong spelling Effect vs Affect |
March 21, 2019, 15:30 (GMT) |
UI: make UI label clearer for Affect Rotation |
March 21, 2019, 15:30 (GMT) |
UI: align header to the left Since it's a header, this makes the hierarchy clearer |
March 21, 2019, 15:24 (GMT) |
Fix flow layout for camera data Viewport Display panel. Flow layout needs sub-layouts to properly identify 'cells' of its grid. |
March 21, 2019, 15:05 (GMT) |
Use 'show_' prefix convention for composition guides |
March 21, 2019, 14:09 (GMT) |
UI: Correct tooltips for composition guides |
March 21, 2019, 14:01 (GMT) |
UI: Put camera composition guides in standard sub-panel Before we were using a very inconsistent toggle-menu for this. Just use standard UI here instead. |
March 21, 2019, 13:55 (GMT) |
UI: replace button open event with activate on init No user visible change. |
March 21, 2019, 13:41 (GMT) |
Fix T62768: Softbody cache still not updated correctly There was missing flush from transform update to the point cache reset. Caused by the fact that when update happens in the "middle" of component all the component operations will be tagged for update (since the intermediate state is not stored), but that will not flush updates to other operations since that would cause too much of updates. This now we tag point cache for reset after evaluation operation but before final transform and before rigid body world. |
March 21, 2019, 13:35 (GMT) |
Fix T62810: AA reversed in workbench Due to recent changes the AA was not rendered in the viewport when not interacting. When interacting it was. This was due to incorrect detemination to perform TAA. |
March 21, 2019, 13:32 (GMT) |
WM: enable activate on init for wmOperatorType.prop This enables popups to edit text when displayed, use for new collection popup. |
March 21, 2019, 13:12 (GMT) |
Install_deps: add clang-format packages. Even though that one is not really useful just to build Blender, we can as well explicitely include it here, since all 'default' Blender builds will include full clang/llvm stack anyway (for Cycles and deps)... |
March 21, 2019, 13:07 (GMT) |
Docs: update examples for 2.8x Use fields for properties |
March 21, 2019, 12:03 (GMT) |
Keymap: Use F4 for file context menu - Replace Window context menu with File menu. This was recently removed however artists in the studio use link/append often. - Add preferences to this menu so `F4, PKey` can still be used as a quick way to access preferences. |
March 21, 2019, 11:38 (GMT) |
Fix T62808: Hair shape cut crash Reviewers: sergey Differential Revision: https://developer.blender.org/D4565 |
Revision c6e4c29 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) March 21, 2019, 11:17 (GMT) |
implement concept of implicit conversions |
Revision b31b4d5 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) March 21, 2019, 11:16 (GMT) |
cleanup |
March 21, 2019, 10:17 (GMT) |
Cleanup: Outliner: remove warning about no undo of ID deletion. ID deletion is undoable nowadays... |
Revision b52af3a by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) March 21, 2019, 10:12 (GMT) |
refactor frontend data type definition system |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021