January 22, 2019, 20:52 (GMT) |
Mesh eval: Do not condition clearing of auto texspace to dirty bbox. Not sure why that was that way (can't remember any good reason at least, so assuming this is a dummy mistake from own rB33cbcd73448f), this should be done in any case. |
January 22, 2019, 19:35 (GMT) |
UI: disable scene and view layer delete buttons when not available. Differential Revision: https://developer.blender.org/D4210 |
January 22, 2019, 19:24 (GMT) |
Fix T60602: outliner pose bone selection does not update in viewport. Differential Revision: https://developer.blender.org/D4223 |
Revision 0d9e6c5 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) January 22, 2019, 19:17 (GMT) |
Merge branch 'master' into greasepencil-object |
January 22, 2019, 19:14 (GMT) |
GP: Fix UV error for second point The UV was not calculated for second point (1), only first and > 1 |
January 22, 2019, 19:00 (GMT) |
Defaults: don't use Filmic view transform in Video Editing template. It's too slow for now, could be considered if it's optimized more. |
January 22, 2019, 18:54 (GMT) |
Fix T60722: decimate modifier not working in some cases. |
Revision bd5200f by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) January 22, 2019, 16:56 (GMT) |
Merge branch 'master' into greasepencil-object |
January 22, 2019, 16:54 (GMT) |
GP: Recalc UV data for primitive strokes The data was not caculated when complete a primitive and it was only updated when use Edit mode. |
January 22, 2019, 16:05 (GMT) |
UI: use same light icon for all light types in properties editor tabs. Differential Revision: https://developer.blender.org/D4237 |
January 22, 2019, 16:05 (GMT) |
UV Editor: support snapping to center of pixels, in addition to corners. Differential Revision: https://developer.blender.org/D4150 |
January 22, 2019, 16:00 (GMT) |
Fix light probe panels not being visible for Cycles. |
January 22, 2019, 15:48 (GMT) |
Fix T60748: Move GP stroke extremes with noise modifier |
January 22, 2019, 14:35 (GMT) |
January 22, 2019, 14:31 (GMT) |
Fix T60126: Gradient affects hidden vertices when weight painting Also includes some minor refactoring: use guard clauses instead of nested conditionals. Reviewers: brecht Differential Revision: https://developer.blender.org/D4238 |
January 22, 2019, 14:24 (GMT) |
January 22, 2019, 14:24 (GMT) |
Fix potential invalid memory access in surface force field BVH tree. Free the BVH tree immediately along with the mesh, otherwise we might access invalid mesh data. Differential Revision: https://developer.blender.org/D4201 |
January 22, 2019, 13:50 (GMT) |
Fix T60686: Renaming an animated bone breaks its animation After rename is done we need to make sure all copies of corresponding datablocks are updated in all dependency graphs: otherwise bone will have a new name, but animation will still be using an old one. |
January 22, 2019, 12:51 (GMT) |
Cleanup: space after template bracket |
January 22, 2019, 11:50 (GMT) |
Git: add TAGS & tags to .gitignore Index files used by emacs, vim and others, for autocompletion and searching; generated by etags, universal-ctags and others. Differential Revision: https://developer.blender.org/D4208 |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021