December 2, 2018, 20:31 (GMT) |
Panel based, single column layout for the editing category |
December 2, 2018, 20:30 (GMT) |
small fix for minimum mass and UI float display precision changes testing now against being smaller than minimum mass 0.001 and setting it to 0.001 instead of testing against 0 (useless with float) adapted displayed UI precision with breaking threshold, cluster breaking threshold, breaking distance and cluster breaking distance. |
December 2, 2018, 19:11 (GMT) |
Fix T58101 : Image empties are only rendering their border when using MSAA |
December 2, 2018, 17:05 (GMT) |
Texture Paint: fix fast selection update to also work without modifiers. If there are no (non-deform) modifiers, the evaluated mesh simply shares arrays with the base COW copy instead of having CD_ORIGINDEX. |
December 2, 2018, 16:12 (GMT) |
Merge branch 'blender2.8' into userpref_redesign |
December 2, 2018, 14:44 (GMT) |
GP: Fix line primitive when using to square behaviour Previously the shift key for line primitives only allowed diagonals. This change allows the line to constrain to vertical and horizontal lines. Differential Revision: https://developer.blender.org/D4012 |
December 2, 2018, 12:38 (GMT) |
fix for external constraints (centroid) |
December 2, 2018, 11:57 (GMT) |
Fix texture previews not updating when parameters are changed. Maybe there is a more correct way, but this works for now. |
December 2, 2018, 11:29 (GMT) |
Partial fix for T58113 bevel harden normals bug. This fixes the problem where not all faces got hardened properly when using a hardening mode in the bevel modifier. |
December 2, 2018, 04:09 (GMT) |
Keymap: fix error in recent enum-menu support |
December 2, 2018, 03:37 (GMT) |
Merge branch 'master' into blender2.8 |
December 2, 2018, 03:29 (GMT) |
Cleanup: BKE b-bone API naming Use BKE_pchan_bbone prefix. |
December 2, 2018, 03:16 (GMT) |
Merge branch 'master' into blender2.8 |
December 2, 2018, 03:14 (GMT) |
Cleanup: BKE_effect.h naming |
December 2, 2018, 03:02 (GMT) |
Keymap: use strict format for keymap definitions Ensure we use lists for keymap items and item properties. This means scripts can access keymap definitions from other layouts, manipulating them without sometimes encountering a tuple that needs to be converted into a list. |
December 2, 2018, 03:02 (GMT) |
Cleanup: simplify poll function |
December 2, 2018, 02:49 (GMT) |
Fix T57455: Fix faulty gpu detection |
December 2, 2018, 02:26 (GMT) |
Cleanup: de-duplicate gpencil material UI Top-bar and properties-editor were near duplicates. |
December 2, 2018, 02:12 (GMT) |
Cleanup: remove redundant gpencil material checks Poll checks for an object, no need to check for non-object materials in the draw function. |
December 2, 2018, 02:12 (GMT) |
Add missing include |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021